[UPDATED RELEASE] - Escort Contracts 1.7.1 (2015-12-04)

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Bogatyr
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Re: [UPDATED RELEASE] - Escort Contracts 1.7.1 (2015-12-04)

Post by Bogatyr »

Just did an escort run where I took out the bad guys quickly, only to find the Escort Mother sitting dead in the water after the battle with no apparent damage, just not going anywhere. I tried to "nudge" it by flying close which caused it to wiggle a little then move a little bit then stop. After a few times of this is started heading towards the base and there was a message about the course not being right to engage torus sync, then it turned around and rammed me and I died. WTF?
Fritz
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Re: [UPDATED RELEASE] - Escort Contracts 1.7.1 (2015-12-04)

Post by Fritz »

I never experienced something like this, and I made many, many escort runs. Usually the mother keeps going while I deal with the bad guys, and I have to hurry to catch up.
"You wouldn't kill me just for a few credits, would you?" – "No, I'll do it just for the fun!"
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Milo
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Re: [UPDATED RELEASE] - Escort Contracts 1.7.1 (2015-12-04)

Post by Milo »

I just completed an escort contract from Xexedi to Reinen, then checked the bulletin board in Reinen for new ones, and found another escort with Reinen as the destination (same system as origin). Save file for debugging can be downloaded from here (expires in 1 week): https://filebin.net/176czvo85qiathcs

I was curious so I took the mission, and it launched, flew around the station, then docked again. Mission complete.
Last edited by Milo on Sun Jun 28, 2020 12:09 pm, edited 2 times in total.
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phkb
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Re: [UPDATED RELEASE] - Escort Contracts 1.7.1 (2015-12-04)

Post by phkb »

Thanks for the save file. I can see the contract when I view the raw file, but as soon as I load the the game all the contracts are recycled, so I'm not sure what's happened. I've gone through both Escort Contracts and Contracts on BB looking for any possible issues, but couldn't see anything that stood out. In any case, I've done some code refactoring in both, which I'll release shortly, but I'm not sure if that will correct the issue. Fingers crossed though.
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