Almost as disconcerting as the knowledge that the planet behind you is rapidly getting closer..Cody wrote:It happened to me once, and I found myself travelling backwards from the impact - quite disconcerting, watching the station recede!

Moderators: winston, another_commander
Almost as disconcerting as the knowledge that the planet behind you is rapidly getting closer..Cody wrote:It happened to me once, and I found myself travelling backwards from the impact - quite disconcerting, watching the station recede!
One thing about this: the first time I got my docking clearance put on hold because of ships launching from the station, it *looked* a bit like a bug. There I was, number 1 in the queue, and all of a sudden there were 6 ships ahead of me.another_commander wrote:And of course, we must never forget that the exact reason docking clearance exists in the first place, is because some of us became fed up with having ships on our face while trying to approach. So yeah, it is possible and the docking protocol guarantees that it won't happen again.
Never even occurred to me - the nav buoy was close though!Diziet Sma wrote:Almost as disconcerting as the knowledge that the planet behind you is rapidly getting closer..Cody wrote:It happened to me once, and I found myself travelling backwards from the impact - quite disconcerting, watching the station recede!
Yes, I get that too. It's just that my perception is that I'm in a queue for docking, not in a queue for [docking-and-launching]. I think it might be clearer not to change the player's position in the docking queue - just tell them that they're to hold position because X number of ships are launching.Cody wrote:@Disembodied: perhaps it's the Comms Pack OXP, but I do seem to get told why I've been dropped down the queue (usually prioritised launches).
Yes, that could happen on the original Elite too. Luckily the shields were usually intact before docking - I can't remember being killed in a collision of this kind.another_commander wrote:And of course, we must never forget that the exact reason docking clearance exists in the first place, is because some of us became fed up with having ships on our face while trying to approach.
You still have to be careful: I often get clearance when the approach path is still blocked by a launching ship (usually a transporter or orbital shuttle going straight for the planet). The controllers obviously need some additional training...So yeah, it is possible and the docking protocol guarantees that it won't happen again.
<nods> I never tire of doing that (especially with RSN) - nor of hanging around the aegis after launch, waiting for a free ride.Fritz wrote:But what I like most about the docking protocol is the waiting and watching the other ships. It can be annoying, like in reality, but it shows new players that Oolite is much more than Elite and not only happening around the player. It is even more fun with the Communications Pack A OXP.
Speaking of which, I just had a recent experience which seemed strange to me. I travelling quite fast, about 250 m/s and bounced off the station shields. It's very frightening travelling backwards at speeds which are impossible for you to generate, and knowing that you're going to hit the planet very hard and it's not going to be pretty. I expected to be greeted by a Press Space, Commander. But I didn't. When I finally managed to uncover my eyes it seems that I had somehow landed on the planet intact.Diziet Sma wrote:Almost as disconcerting as the knowledge that the planet behind you is rapidly getting closer..Cody wrote:It happened to me once, and I found myself travelling backwards from the impact - quite disconcerting, watching the station recede!
You was lucky and filled the conditions: arrive within 500m without melting your ship.Huntress wrote:I thought to land on the planet you had to land in the spot that showed up with your ident system. Was I just lucky, or was it a bug?