Re: [Release] Addons for Beginners
Posted: Sun May 31, 2015 7:49 pm
For a sneak preview here is my currently very personal and unfinished competent list.
For information and discussion about Oolite.
https://bb.oolite.space/
1.82 allows filtering of the list based on author, title, tag, keyword, updated in the last 'x' days etc. Surely one should be able to reduce the volume of the list using this.Redspear wrote:Likewise, I don't know how easy but it sounds good to me.Smivs wrote:I was thinking about this the other day when I had to page through nearly the whole list to find an OXZ I was looking for. I wondered then if there was a possible solution? There is - Have the first page as an index of the categories. I don't know how difficult this would be to do of course.
Fair point. It's been a while since I used it...another_commander wrote:1.82 allows filtering of the list based on author, title, tag, keyword, updated in the last 'x' days etc. Surely one should be able to reduce the volume of the list using this.
I could add this, though I'm not sure if it's necessary. For example, if Povray Planets was OXZd, then a "compilation" package to install all eight galaxies would be reasonable - but would probably still belong in "Ambience" along with the eight packages it installed.spara wrote:I'm not too hot about compilations either, but I'm sure there are people out there that will enjoy these. For clarity, I think we should have a new category for these: "Compilations".
In 1.82, go to filter mode, and type in a few characters of the name into a keyword filter. Select the OXZ from the now much shorter list.Smivs wrote:I was thinking about this the other day when I had to page through nearly the whole list to find an OXZ I was looking for. I wondered then if there was a possible solution?
Anyone want to change their OXP name to "Aardvarks in Space"?Smivs wrote:Naming and categorizing something to ensure it is on the First Page is a bit cheeky at best.
Ah, I'd never noticed that feature before - probably too busy breaking and mending things - very useful though. Thanks.cim wrote:In 1.82, go to filter mode, and type in a few characters of the name into a keyword filter. Select the OXZ from the now much shorter list.another_commander wrote:1.82 allows filtering of the list based on author, title, tag, keyword, updated in the last 'x' days etc. Surely one should be able to reduce the volume of the list using this.Smivs wrote:I was thinking about this the other day when I had to page through nearly the whole list to find an OXZ I was looking for. I wondered then if there was a possible solution?
Err... I play with most oxz installed and then some. Which would be those you allude to?At least two of the OXPs on it have the potential to break or interact strangely with core features in subtle but unpleasant ways, and one of the others will either do that or do nothing depending on what other OXPs are installed
The reason why I can not name it to "Addons for Beginners collected by Norby" is the short space for names in the manager, so I put the second part into the first line of the description. When will be another attempt to make a similar collection then we can talk about extending the name.cim wrote:named "Addons for Beginners"
I asked the same in pm and these are Torus To Sun, Total Patrol and Variable Masslock. Yes, these modify rules to reach the described goals so you should decide to want these changes or not. These can help to a new player so I put into the collection, then anybody can override by removing after installation.Day wrote:Which would be those you allude to?cim wrote:At least two of the OXPs on it have the potential to break or interact strangely with core features
Absolutely this. The most important thing for a beginner is to learn how to play the game, so anything which changes the core game really should be avoided, not encouraged. No reason why it shouldn't look good thoughspara wrote:For beginners I would stick to eye-candy only.
Thank you, I have some un-userfriendly behaviours in masslock recently. I'll try without Variable Masslock, and probably Torus To Sun.Norby wrote:I asked the same in pm and these are Torus To Sun, Total Patrol and Variable Masslock. Yes, these modify rules to reach the described goals so you should decide to want these changes or not. These can help to a new player so I put into the collection, then anybody can override by removing after installation.
If we talk about possible problems then imho this is true in Variable Masslock only. This must change the scanClass of ships to buoy to avoid masslock within scanner range so while these are in the far part of scanner and alert is green then missed by codes not prepared to this anomaly when scan for ships. But "reality is restored" in all ships right when the first ship arrive into masslock range (~4/5 scanner range) so the effect is temporary.
As an implementation note, the way conflicts are processed by the dependency manager means this probably isn't a good idea. I wouldn't recommend either setting conflicts on a metapackage or setting other OXPs to conflict with one.Norby wrote:so I suggest to keep in and set a conlfilct in the competent collection.
So, by extension, the beginner shouldn't really be installing any oxps at all...another_commander wrote:One other thing to note here is this: You cannot expect new users to just remove expansions that change the game too much if they want, for the simple reason that they are not in position to determine by how much the game has been changed due to a given expansion. Whatever they see is what they will assume as standard game behaviour and will never know that an OXP was the reason for it, unless they ask here. So basically you restrict them to a set of game rules that may or may not be what is originally intended and this uncertainty, combined with the new users' ignorance of the actual rules, is in my opinion, exactly the opposite of what you want them to experience.