Sure you can.. you're just not game to put it in writing anywhere the wife might see it..Jona wrote:There is probably a joke in there somewhere about wives and pause buttons ... but I can't think what it would be![]()



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Sure you can.. you're just not game to put it in writing anywhere the wife might see it..Jona wrote:There is probably a joke in there somewhere about wives and pause buttons ... but I can't think what it would be![]()
For the moment I'm mostly harmless ... when I get to dangerous then I'll make all the jokes I wantDiziet Sma wrote:Sure you can.. you're just not game to put it in writing anywhere the wife might see it..Jona wrote:There is probably a joke in there somewhere about wives and pause buttons ... but I can't think what it would be![]()
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Thanks for the very positive feedback ... The model is about done now and I'm going to start creating the OXP in the next week or so (lots of work getting in the way!). Specs wise the idea is to create something nippy and agile ... But at the cost of a small weapons capacity (the model comes with a laser OR a missile launcher OR ... For my own game ... A rocket launcher) and poor protection. That's the idea ... Need to see how the concept feels once implemented and tweak from there.SirArian wrote:It looks good to me! Comparing your work to mine would be like comparing something in an art gallery to something that a five year old did with modeling clay... If the specs look good I'll definitely be putting these ships in my Ooniverse. (And if they don't, I may put them in anyway, and just change the specs to suit my game!)
Looks great to me. after seeing how good the model looked, I was a little worried that the texture might not be able to compliment it. No such worries now. Brave colour choice IMO but it works. Good job! (Nice hangar shots by the way.)Jona wrote:Hi Everyone,
Just a bit of a progress update ... it's been a bit slow in the last few weeks but I have made some progress with the first ship as hopefully the screenshots below show ...
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Feedback welcome - I'm happy with the model itself, but the texturing is still hit and miss in places.
I'm cleaning up the model for use in Oolite and the pilot is going to disappear - the windows will be opaque. The main reason is that the scale in Oolite is very different from what I was originally aiming at (I am still getting over a Cobra being the size of a footie pitch!) and hiding the pilot helps avoid issues with the rescaling.Redspear wrote:Looks great to me. after seeing how good the model looked, I was a little worried that the texture might not be able to compliment it. No such worries now. Brave colour choice IMO but it works. Good job! (Nice hangar shots by the way.)![]()
One point of concern might be the very visible pilot, which would either make the ship appear very small or very odd in the standard game. But I'd love to see those things flying around in my game
Single forward laser is the plan, but normally there wouldn't be enough room for a missile pylon as well. I'll see how it feels when I manage to get the beast into the game (I am beginning to create the OXP - all the info in the wiki seems to be clear so fingers crossed). As for the rest I will certainly take your advice.SirArian wrote:I would probably do a speed of about 0.4 LM, with a single forward laser, (pulse and beam only, no military,) maybe one missile pylon, probably two Energy Banks, and without the possibility to add military shields either. And then I would probably copy the maneuverability from the Fer-De-Lance.I can't wait to see it in game!
Normally the colouring would be be mainly various shades of grey. The starting point for something a bit different was actually the Griffin Mk II - Griff's models were a real inspiration and I just really liked the added colour ... Then it was just a case of taking it to an extreme to highlight that the pilot flying one of these ships is certainly not trying to hide. Glad it works ... I may eventually try some alternative colour schemes ... and add some wear and tear to the paint work especially around the engines.Redspear wrote:Brave colour choice IMO but it works.
Not at all. I measured 90m width which is equal with a Krait. If you plan two energy banks only then can be even smaller, for example 60m wide like a Sidewinder and the pitch rate can be similar (1.6) also.Jona wrote:... but too small?