Re: OXZ and balance
Posted: Sun Jun 29, 2014 2:50 pm
True. It's far easier to make everybody unhappy
For information and discussion about Oolite.
https://bb.oolite.space/
I was one of them, I expect. I see both sides, but if you want to encourage people to read readmes,Smivs wrote:... some members complained about .txt readmes...
.rtf
seems more readable.Readmes tend to go unread, so this feels a bit silly requirement. Wiki's the best solution here, it just needs a clean up for 1.80. And that's not a small task, I'm afraid .Neelix wrote:I have to agree with Dizzy - I'd prefer to be able to open the file in any text editor myself.
As for the format actually used, if it was made an official part of the OXZ registration process then having a copy of the readme in .txt format could be made a requirement if the OXP author wants to have it readable in game.
- Neelix
Actually, it looks like you were pretty much the only one..Cody wrote:I was one of them, I expect.Smivs wrote:... some members complained about .txt readmes...
The thing is, the only way to get from a reference given in the OXZ manager, to the wiki (or the BB) is by manually writing down the URL displayed on-screen, and then looking it up later in a browser. If there are several to check, it gets even worse. In other words, NOT GONNA HAPPEN. Hence the suggestion to make it possible to read the readme files, from within the OXZ manager.spara wrote:Readmes tend to go unread, so this feels a bit silly requirement. Wiki's the best solution here, it just needs a clean up for 1.80. And that's not a small task, I'm afraid .Neelix wrote:I have to agree with Dizzy - I'd prefer to be able to open the file in any text editor myself.
As for the format actually used, if it was made an official part of the OXZ registration process then having a copy of the readme in .txt format could be made a requirement if the OXP author wants to have it readable in game.
- Neelix
I'm much less likely to bother to read a .rtf than I am a text file. As Dizzy mentioned, reading a .rtf means loading up a full word processor, which tends to take time to load, especially on low end machines like my netbook or Pandora.Cody wrote:I was one of them, I expect. I see both sides, but if you want to encourage people to read readmes,Smivs wrote:... some members complained about .txt readmes....rtf
seems more readable.
They are much more likely to be read if there's a facility to do so in the same place that the OXZs are accessed from. - ie In the game itself.spara wrote:Readmes tend to go unread, so this feels a bit silly requirement. Wiki's the best solution here, it just needs a clean up for 1.80. And that's not a small task, I'm afraid .
I like this idea.mossfoot wrote:Just a thought, what about categorizing based on effects that can't really be argued over? Affect: Cosmetic (ie looks only), Affect: Everyone (ie weapons that players can get but enemies can also have mounted), Affect: Player Only (ie new stations, because those don't really affect the NPC abilities, though they might add NPCs that affect the player) Affect: Enemy Only (ie better A.I. which has no effect on player ability)
I agree with DizzyDiziet Sma wrote:The thing is, the only way to get from a reference given in the OXZ manager, to the wiki (or the BB) is by manually writing down the URL displayed on-screen, and then looking it up later in a browser. If there are several to check, it gets even worse. In other words, NOT GONNA HAPPEN. Hence the suggestion to make it possible to read the readme files, from within the OXZ manager.spara wrote:Readmes tend to go unread, so this feels a bit silly requirement. Wiki's the best solution here, it just needs a clean up for 1.80. And that's not a small task, I'm afraid .Neelix wrote:I have to agree with Dizzy - I'd prefer to be able to open the file in any text editor myself.
As for the format actually used, if it was made an official part of the OXZ registration process then having a copy of the readme in .txt format could be made a requirement if the OXP author wants to have it readable in game.
- Neelix
Probably ues. Use the exclamation mark on the post where to split and request it. The admins react quite quicklySmivs wrote:Should this thread be split? The 'balance' bit has got a bit derailed
I have to agree here. This new in-built manager has turned things upside down. Before 1.79/1.80 I used to browse wiki and look for interesting oxps.Diziet Sma wrote:The thing is, the only way to get from a reference given in the OXZ manager, to the wiki (or the BB) is by manually writing down the URL displayed on-screen, and then looking it up later in a browser. If there are several to check, it gets even worse. In other words, NOT GONNA HAPPEN.
I've been missing wip flag too. It would not need to be a new field though, it could just be another choice in the status field.Norby wrote:How about a new field in manifest where the author can select the state of his work from some predefined case? What I missing is a WIP state (for example my Carriers) which suggest that this can contain bugs so save often.
Not sure about this. These are really so subjective matters as debates earlier have shown. What's uber to someone is basic to someone else.Norby wrote:Additional "safe" and "extra" states in the same field mean this is not wip and can give a chance to the author to make a recommendation which is especially useful for new pilots...
I like the idea, much better than the current short info.spara wrote:How about adding a long description field to the manifest that would allow enough text to fill one screen?
There is no status field in [wiki]Manifest.plist[/wiki] but in admin page to publish the manifest. I think better if not mixed into.spara wrote:I've been missing wip flag too. It would not need to be a new field though, it could just be another choice in the status field.
Show the subjective viewpoint of the author what everybody can handle as a personal sight. In extreme case anybody can recommend to reconsider, the author can refuse to change and players can neglect the setting (install an "extra" or skip a "safe" oxz), so nobody should be unhappy and newcomers can get help in decision.spara wrote:These are really so subjective matters as debates earlier have shown. What's uber to someone is basic to someone else.
It could be in the master manifest. Manifest.plist in the oxz does not need download_url, but it has to be in the master manifest. The same could be with the status field.Norby wrote:There is no status field in [wiki]Manifest.plist[/wiki] but in admin page to publish the manifest. I think better if not mixed into.spara wrote:I've been missing wip flag too. It would not need to be a new field though, it could just be another choice in the status field.
I can feel the slippery slope here . Soon the argument starts about the guidelines for safe, extra etc. definitions. If I recall it right, the previous debate ended with the outcome that there are no "safe" oxps.Norby wrote:Show the subjective viewpoint of the author what everybody can handle as a personal sight. In extreme case anybody can recommend to reconsider, the author can refuse to change and players can neglect the setting (install an "extra" or skip a "safe" oxz), so nobody should be unhappy and newcomers can get help in decision.spara wrote:These are really so subjective matters as debates earlier have shown. What's uber to someone is basic to someone else.