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Re: Split: Engine trails

Posted: Mon Dec 23, 2013 1:57 pm
by Zireael
Check this out!

https://bb.oolite.space/viewtopic.php?f=4&t=16164

Piccy:
Image

Although I'm not sure how I got it to work :lol: :lol: :lol: :lol: :lol: :lol: and it's not finished in any case but there's proof it's doable!

Re: Split: Engine trails

Posted: Mon Dec 23, 2013 8:04 pm
by Tricky
Would be easier to see without the HUD. Press 'o' when paused to toggle the HUD view.

Well done since I do (partially) see what you have achieved. This reminds me that I need to do some more work on a comet OXP idea I've had for a while. Visual effect trails would be perfect for this.