Cloaking device Howto
Moderators: winston, another_commander
cloaking device effectiveness
Hello
I just obtained the cloaking device and it doesn't seem to do a great deal for me. I turned it on when a missile was heading for me, and it still hit me, even though I thought it was supposed to lose its lock.
Is the destroy the thargoid space station in Oolite at the moment?
Jon
I just obtained the cloaking device and it doesn't seem to do a great deal for me. I turned it on when a missile was heading for me, and it still hit me, even though I thought it was supposed to lose its lock.
Is the destroy the thargoid space station in Oolite at the moment?
Jon
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DId i miss the cloaking device container?
<key>mission_cloak</key>
<string>COMPLETE</string>
<key>mission_cloakcounter</key>
<string>7</string>
should i remove that lines to give another try?
<string>COMPLETE</string>
<key>mission_cloakcounter</key>
<string>7</string>
should i remove that lines to give another try?
Yay! Unfortunately I sold the ship that had it as it appeared to be useless. Does that mean I can't get it again?aegidian wrote:Oopsie!
I changed how some of the code worked and it had a knock on effect on the cloaking device - causing it not to have any function. I'm correcting it now and it should be working again in v1.65 beta 3 (Friday with any luck!).
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Because you have no way of selling it without alerting the authorities to the fact you have it.ArkanoiD wrote:Why does it add so little to my ship's value?aegidian wrote:Sorry, it's a unique item. You can try resetting the mission variables as suggested, if you don't mind messing with your saved game.
That's a terribly unsatisfactory answer, I know.
The thing is it's a reward from an original elite mission, that doesn't fit terribly well with Oolite's expansions (like being able to buy and sell ships).
I think that I should probably make it something that travels with the player from ship to ship (making it a small portable plug-in device for the ship's shields or whatnot). Waddayathink?
Sounds like a good idea. I've actually been putting off finishing the cloaking device mission until I get a ship that I want to have it on...aegidian wrote:I think that I should probably make it something that travels with the player from ship to ship (making it a small portable plug-in device for the ship's shields or whatnot). Waddayathink?
Author of Tales from the Frontier - official Elite 4 anthology.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
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energy drain
BTW i remember original Elite cloaking device was highly energy consuming, as well as ECM. Now i can fly with it turned on all the time and i think it is not ok..
Re: energy drain
What type of ship are you using? It drains the energy banks of my Boa Class Cruiser in about a minute. But that's more than enough time to dispatch all the escorts in a convoy.ArkanoiD wrote:BTW i remember original Elite cloaking device was highly energy consuming, as well as ECM. Now i can fly with it turned on all the time and i think it is not ok..
Attacking a Navigational Beacon is illegal. Police are on their way.
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Re: energy drain
Supercobra, i chose it because of high energy recharge rate With NEU installed of course.Odo987 wrote:What type of ship are you using? It drains the energy banks of my Boa Class Cruiser in about a minute. But that's more than enough time to dispatch all the escorts in a convoy.ArkanoiD wrote:BTW i remember original Elite cloaking device was highly energy consuming, as well as ECM. Now i can fly with it turned on all the time and i think it is not ok..
So that's ok, it's just me using an ubership