[Release] Schneller Raumkreuzer der Orionklasse

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Diziet Sma
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by Diziet Sma »

Interesting idea, a monochrome version.. now if it could switch Oolite to be in B&W, that would really be something! :twisted:
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by Eric Walch »

Rorschachhamster wrote:
I never was aware of this, as I never had proplems to see my external views via "v". Even with saving and reloading :!: and flying a custom ship without any defined. I'll add them asap. :wink:
As far as I remember does the code use the external views from the cobra III when no custom views are defined.
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by Diziet Sma »

So there are default external views after all?
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by Rorschachhamster »

Well, there would be some problems with ships of a different size - very small, and you just see it from afar, very big and some or all of the viewpoints would be in the ship.

Oh, and for B/W Oolite you just need to adjust your monitor... :mrgreen:
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by Smivs »

Yes, but for the whole '60's TV' experience we'd also have to add static and ghosting from other stations, and the game would have to 'warm-up' for five minutes before you could play :wink:
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by cim »

I use xanalogtv with a bunch of Oolite snapshots as my screensaver, to get just that effect...
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by Smivs »

cim wrote:
I use xanalogtv with a bunch of Oolite snapshots as my screensaver, to get just that effect...
:D
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by Thargoid »

And if all else fails you could always use a tracker camera to admire your ship.
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by Captain Beatnik »

Rorschachhamster wrote:
Ok, here it is:
I had it flying, but I forgot to make a screenshot, and by the time I remembered, I had deleted the savegame already... :oops:
With best regards to Commander McLane! :D
EDIT: Added a monochrome version, changed the flasher a little. Monochrome and colored versions should work alongside. Downloadlink above has been changed. Have fun! :D
EDIT2: Added custom views, borrowed from Griff's alternate MKIII model. Link has been changed to Version 1.02
Excellent work! Well done, Rorschachhamster! :D
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by GGShinobi »

Rorschachhamster wrote:
Ok, here it is:
Image
Wow! :shock: Cool! Thanks! *grab*
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by Rorschachhamster »

Ok, I had a - instead of a _ in the likeship in shipdata.plist, so there were no NPC Orions... Corrected, link in first post or here for your convenience. :D
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by GGShinobi »

Rorschachhamster wrote:
Ok, I had a - instead of a _ in the likeship in shipdata.plist, so there were no NPC Orions... Corrected, link in first post or here for your convenience. :D
I just noticed that while the .zip-file has version number 1.03, the .oxp-directory inside has version number 1.02...

EDIT: corrected typo
Last edited by GGShinobi on Fri Feb 01, 2013 11:24 pm, edited 1 time in total.
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by Selezen »

I'm still going to have a go at a version of this, but progress might be slow. For my usual reasons as well as a new one. See the Outworld forum for the reason.

Once I get the Wings model finished would someone be kind enough to UV map and texture it?
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Re: [Release] Schneller Raumkreuzer der Orionklasse

Post by Rorschachhamster »

GGShinobi wrote:
Rorschachhamster wrote:
Ok, I had a - instead of a _ in the likeship in shipdata.plist, so there were no NPC Orions... Corrected, link in first post or here for your convenience. :D
I just noticed that while the .zip-file has version number 1.03, the .oxp-directory inside has version number 1.02...
:oops: Checked that... it's just the name of the oxp folder. The files are allright. I'll upload a corrected version, but you could propably just change the name manually. :wink:
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