Page 2 of 2

Re: Cim's Planet Rings around Submersible's Gas Giant

Posted: Tue Jan 22, 2013 11:02 am
by submersible
cim wrote:
The ring shader has to calculate for itself which bits of the ring are hidden by the planet.
Genius!
I was reading something else today about logarithmic scales for z-buffers which prompted the question. I need to re-read that shader then. Thanks