Page 2 of 2
Posted: Wed Jan 25, 2006 9:42 am
by TGHC
Had my first freeze finally, and then a total fallout.
What do I do to get a crash log, I'm running XP Professional
Posted: Wed Jan 25, 2006 8:43 pm
by Selezen
in C:\Program Files\OOlite there should be a file called stderr.txt. That's your bee-atch.
Posted: Thu Jan 26, 2006 9:01 am
by TGHC
Found it,
Many thanks.
Posted: Fri Jan 27, 2006 12:47 pm
by TGHC
Last night Oolite just closed itself and I also had 1 freeze in about 2 hours of play, when I checked the log there was only some brief old info.
Posted: Sat Jan 28, 2006 5:03 pm
by Guyver
Well Oolite has been running stable without any crashes for almost a week (playing it maybe 2 hours a day) and I thought it was time to check out how it works with addons. Sadly however it doesn't seem to like addons. No matter which adon I try i always end up with the following log:
2006-01-28 17:02:14.000 oolite.exe[4452] Disallowed time zone name `W. Europe Standard Time'.
2006-01-28 17:02:14.000 oolite.exe[4452] Using time zone with absolute offset 0.
2006-01-28 17:02:14.000 oolite.exe[4452] initialising SDL
2006-01-28 17:02:14.000 oolite.exe[4452] init: numSticks=1
2006-01-28 17:02:14.000 oolite.exe[4452] CREATING MODE LIST
2006-01-28 17:02:14.000 oolite.exe[4452] Unknown architecture, defaulting to 1024x768
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 1280 x 1024
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 1152 x 864
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 1088 x 612
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 1024 x 768
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 960 x 600
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 848 x 480
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 800 x 600
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 720 x 576
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 640 x 480
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 512 x 384
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 480 x 360
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 400 x 300
2006-01-28 17:02:14.000 oolite.exe[4452] Added res 320 x 240
2006-01-28 17:02:15.000 oolite.exe[4452] drawRect calling initialiseGLWithSize
2006-01-28 17:02:15.000 oolite.exe[4452] Creating a new surface of 1024 x 768
2006-01-28 17:02:17.000 oolite.exe[4452] no universe, clearning surface
2006-01-28 17:02:17.000 oolite.exe[4452] ---> searching paths:
(oolite.app/Contents/Resources, AddOns, AddOns/impcourier.oxp)
2006-01-28 17:02:19.000 oolite.exe[4452] File NSPortNameServer.m: 98. In [NSPortNameServer +systemDefaultPortNameServer]
WARNING -
while the default nameserver used by NSConnection
currently provides ports which can be used for inter-host
and inter-user communications, this will be changed so that
nsconnections will only work between processes owned by the
same account on the same machine. This change is for
MacOSX compatibility and for increased security.
If your application actually needs to support inter-host
or inter-user communications, you need to alter it to explicity
use an instance of the NSSocketPortNameServer class to provide
name service facilities.
To stop this message appearing, set the NSPortIsMessagePort
user default
2006-01-28 17:02:20.000 oolite.exe[4452] unable to set blocking mode - An invalid argument was supplied.
recursion encountered handling uncaught exception
I hope this helps.