Whistles innocently...Gimi wrote:Yep, Thargoid got meEl Viejo wrote:Had you just been wiped-out, Gimi?Gimi wrote:Getting loads and loads of these error messages in the log.

Moderators: winston, another_commander
Whistles innocently...Gimi wrote:Yep, Thargoid got meEl Viejo wrote:Had you just been wiped-out, Gimi?Gimi wrote:Getting loads and loads of these error messages in the log.
Oops! That shouldn't happen. Fixed for the next version. I just hadn't taken the possibility of being killed by a flying saucer into consideration.El Viejo wrote:That's what throws the errors, I think - the player ship has ceased to exist. I've had it happen once or twice myself.Gimi wrote:Yep, Thargoid got me
Code: Select all
13:54:57.161 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.161 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.161 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.161 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.161 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.161 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.161 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.161 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.162 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.162 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.162 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.162 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.162 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.162 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.163 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.163 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.163 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.163 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.163 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.163 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.163 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.163 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.163 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.163 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.164 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.164 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.164 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.164 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:54:57.164 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (asteroids3D-object 1.2): TypeError: this.checkDistanceTimer is undefined
13:54:57.164 [script.javaScript.exception.unexpectedType]: ../AddOns/Asteroids3D1.2.oxp/Scripts/asteroids3D-object.js, line 83.
13:57:31.641 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x1212c6b8>{"Thargoid Warship" position: (2.58046e+006, -2.86618e+006, -4.43646e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
13:57:40.156 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x1212c6b8>{"Thargoid Warship" position: (2.58046e+006, -2.86732e+006, -4.43754e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
13:57:40.256 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x1212c6b8>{"Thargoid Warship" position: (2.58046e+006, -2.86733e+006, -4.43756e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
13:57:40.306 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x1212c6b8>{"Thargoid Warship" position: (2.58046e+006, -2.86734e+006, -4.43756e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
13:57:40.323 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x1212c6b8>{"Thargoid Warship" position: (2.58046e+006, -2.86734e+006, -4.43756e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
13:57:49.673 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x1212c6b8>{"Thargoid Warship" position: (2.58056e+006, -2.86863e+006, -4.43871e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
14:00:01.653 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0xa141c88>{"Thargoid Warship" position: (2.5761e+006, -2.86413e+006, -4.44139e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
14:00:07.654 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0xa141c88>{"Thargoid Warship" position: (2.57681e+006, -2.86477e+006, -4.44079e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
14:00:13.688 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0xa141c88>{"Thargoid Warship" position: (2.57747e+006, -2.86546e+006, -4.4401e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
14:00:28.720 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0xa141c88>{"Thargoid Warship" position: (2.57946e+006, -2.86745e+006, -4.43834e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
14:00:28.787 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0xa141c88>{"Thargoid Warship" position: (2.57947e+006, -2.86746e+006, -4.43833e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
14:00:31.720 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0xa141c88>{"Thargoid Warship" position: (2.57982e+006, -2.86768e+006, -4.43794e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
14:00:37.736 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0xa141c88>{"Thargoid Warship" position: (2.58027e+006, -2.86547e+006, -4.43822e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
14:00:43.753 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0xa141c88>{"Thargoid Warship" position: (2.58071e+006, -2.86566e+006, -4.43789e+006) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
missile_launch_position
mentioned in the second error group is buggy, and it's not part of Oolite 1.76.1.I just tried to download the version that is linked to from the wiki and had no problems.Cholmondely wrote: ↑Tue Feb 23, 2021 9:23 amThe box link here seems to be suffering from a terminal attack of constipation.
Tried 3 times, no luck with any of them.maik wrote: ↑Tue Feb 23, 2021 10:22 amI just tried to download the version that is linked to from the wiki and had no problems.Cholmondely wrote: ↑Tue Feb 23, 2021 9:23 amThe box link here seems to be suffering from a terminal attack of constipation.
Tried 3 times, no luck with any of them. Mac with Firefox.maik wrote: ↑Tue Feb 23, 2021 10:22 amI just tried to download the version that is linked to from the wiki and had no problems.Cholmondely wrote: ↑Tue Feb 23, 2021 9:23 amThe box link here seems to be suffering from a terminal attack of constipation.
Thanks for the thought!
I too have a Box account, but that doesn't seem to help!Cholmondely wrote: ↑Tue Feb 23, 2021 12:42 pmI presume that he has membership of Box and perchance thus enjoys privileged access to it.
The only thing that I tried was access it from my box app on iPhone, and made a copy to my box account... that worked. Here is the link: https://app.box.com/s/e8mjgmlwhguptw8yx5szxmtmhk628zpgCody wrote: ↑Tue Feb 23, 2021 12:56 pmI too have a Box account, but that doesn't seem to help!Cholmondely wrote: ↑Tue Feb 23, 2021 12:42 pmI presume that he has membership of Box and perchance thus enjoys privileged access to it.
So: at least two possibilities:Cody wrote: ↑Tue Feb 23, 2021 12:56 pmI too have a Box account, but that doesn't seem to help!Cholmondely wrote: ↑Tue Feb 23, 2021 12:42 pmI presume that he has membership of Box and perchance thus enjoys privileged access to it.