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Re: Using Wings 3D to produce models for Oolite
Posted: Thu Jun 28, 2012 6:39 pm
by Tricky
Don't laugh...
...and it honestly thinks it's a pirate.
Re: Using Wings 3D to produce models for Oolite
Posted: Thu Jun 28, 2012 6:41 pm
by Smivs
Puts a whole new meaning on the phrase 'Dicing with death'!
Re: Using Wings 3D to produce models for Oolite
Posted: Thu Jun 28, 2012 8:16 pm
by Tricky
:snickers
This lot are all 400 metres in diameter. Not exactly hard to spot when off scanner.
Getting the hang of this. Now I just need to work how to "put the fluff on" as Griff says.
Re: Using Wings 3D to produce models for Oolite
Posted: Thu Jun 28, 2012 9:57 pm
by Smivs
Tricky wrote:
Getting the hang of this. Now I just need to work how to "put the fluff on" as Griff says.
Putting the fluff on those!
Now
that would give a whole new meaning to the phrase 'FurBall'.
Re: Using Wings 3D to produce models for Oolite
Posted: Thu Jun 28, 2012 11:11 pm
by Tricky
I would say that you're on fire with those comments, however you do have have an advantage with that candle. Just don't be burning it at both ends.
Re: Using Wings 3D to produce models for Oolite
Posted: Fri Jun 29, 2012 12:11 pm
by Shipbuilder
Gents – Thanks for the info regarding viewing textured models in Wings 3D. The problem appears to have been the fact that somehow I ‘lost’ my additional material in the outliner box ( i probably deleted it by mistake....
).
I had the png texture and the default material but the additional material was missing.
I have since looked at this with another model where I have the second material in the outliner box and all works fine.