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Re: Dull ship design challenge: the box van

Posted: Tue Jun 19, 2012 2:27 pm
by Pleb
Image This one should be made into a ship. As it is, wheels, bumper, headlights, windscreen and especially the Fed Ex logo! :mrgreen:

Re: Dull ship design challenge: the box van

Posted: Tue Jun 19, 2012 2:30 pm
by SandJ
Pleb wrote:
Image This one should be made into a ship. As it is, wheels, bumper, headlights, windscreen and especially the Fed Ex logo! :mrgreen:
And, come to think of it, why shouldn't a spaceship, that is only ever used between main stations, not have wheels to aid docking? On "top", "bottom" and "sides".

Re: Dull ship design challenge: the box van

Posted: Tue Jun 19, 2012 2:43 pm
by Pleb
SandJ wrote:
And, come to think of it, why shouldn't a spaceship, that is only ever used between main stations, not have wheels to aid docking? On "top", "bottom" and "sides".
Kind of like a landing gear then? I know Frontier and FFE had landing gears, because I'd always forget it was up/down and it would look funny flying through space with a 'leg' sticking out of the bottom of the ship. I'm not sure how practical wheels would be on a ship, but you could always put some of these on the wheels:

Image

Pimp my Ship!

Re: Dull ship design challenge: the box van

Posted: Tue Jun 19, 2012 2:48 pm
by SandJ
Pleb wrote:
Kind of like a landing gear then?
Exactly like landing gear - partly to protect the space station and partly to protect the ship. No more scraping along the sides of a Rock Hermit's dock (but maybe more like bouncing about like a cork in a bottle!)

Re: Dull ship design challenge: the box van

Posted: Tue Jun 19, 2012 3:04 pm
by Pleb
SandJ wrote:
No more scraping along the sides of a Rock Hermit's dock
Ah so I'm not the only one who sometimes does this? :oops: Lol my Cobra Mark III would have great big stratch marks in it and like no paint left on it if it were real! :lol: Well I'm sure you could have wheels on a ship, but in terms of the game they would probably only be for artisitc purposes there would be no real purpose for them. That's why someone should make that Fed-Ex Van, and then I can go around blowing them up... :twisted:

Re: Dull ship design challenge: the box van

Posted: Tue Jun 19, 2012 3:26 pm
by CommonSenseOTB
SandJ wrote:
Pleb wrote:
Image This one should be made into a ship. As it is, wheels, bumper, headlights, windscreen and especially the Fed Ex logo! :mrgreen:
And, come to think of it, why shouldn't a spaceship, that is only ever used between main stations, not have wheels to aid docking? On "top", "bottom" and "sides".
Replace car with boxy van-ship for your OOPS deliveries. Keep the pimped wheels though. 8)

http://youtu.be/t_KXgFpguE0

Re: Dull ship design challenge: the box van

Posted: Wed Jun 20, 2012 8:15 am
by Griff
Staer9 wrote:
well, heres a basic example with no texture (apart from the AO map)
Image
and it's exactly the right size to make it near immposible to dock :lol:
:D That looks great! Almost irresistably poppable too, i doubt i'd be able to fly past that without shooting at it to see what's inside like a giant Easter Egg

Re: Dull ship design challenge: the box van

Posted: Wed Jun 20, 2012 10:13 am
by Wildeblood
Staer9 wrote:
well, here's a basic example with no texture (apart from the AO map)
That's brilliant. Please share that ASAP, just as it is, before you get the urge to start adding to it.

Re: Dull ship design challenge: the box van

Posted: Wed Jun 20, 2012 10:35 am
by Disembodied
These boxy ships would really have to stick to pootering around near the aegis of corporate states and democracies ... the main advantage for ships being slim and streamlined in Oolite is that thinner ships are harder to hit. But it would be a good thing to have different sorts of traffic in different kinds of systems.

Re: Dull ship design challenge: the box van

Posted: Wed Jun 20, 2012 10:39 am
by Pleb
Staer9 wrote:
well, here's a basic example with no texture (apart from the AO map)
That's really good, that would make an excellent ship once it's been textured. Can't wait till this is released!

Re: Dull ship design challenge: the box van

Posted: Wed Jun 20, 2012 10:50 am
by Diziet Sma
Staer9 wrote:
and it's exactly the right size to make it near immposible to dock :lol:
Sounds like a good excuse to post this pic of a box van that failed to dock successfully.. :twisted:

Image

Re: Dull ship design challenge: the box van

Posted: Wed Jun 20, 2012 1:15 pm
by Selezen
How about this?

Image
Image
Image
:-)

Re: Dull ship design challenge: the box van

Posted: Wed Jun 20, 2012 1:18 pm
by SandJ
Selezen wrote:
How about this?
50 tonnes of cargopods. So not too big. And personally I have no problem with cargopods being on the outside. Yep, I can imagine those on my Ooniverse working in the safer systems. :P

Edit: especially if it goes like the clappers (e.g. 0.375 LY) so it can run from witchpoint to station aegis. However, turning can be dead slow.

Re: Dull ship design challenge: the box van

Posted: Wed Jun 20, 2012 1:35 pm
by Pleb
Selezen wrote:
How about this?

Image
Image
Image
:-)
Could you have it so when you attack it the cargo pods spilt off into actual cargo pods? Bit like on the Lynx Bulk Carrier? BTW excellent design Selezen, makes me jealous I can't model!

Re: Dull ship design challenge: the box van

Posted: Wed Jun 20, 2012 1:43 pm
by Smivs
Nice one, Selezen :)
That is probably how it would be done 'for real'...no point having the pods inside, really.