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Re: [RELEASE] Razor

Posted: Thu Sep 03, 2015 5:39 pm
by mandoman
The average list price of the Razor should be around 900,000 Galactic Credits. It's expensive, because it's basically an "Uber" ship. Those who know the ins and outs of Oolite can aquire it quite easily, and with your "Dangerous" rating, I would suspect you are pretty well acquainted with Oolite.

As for re-sizing the ship, well, let's just say that I haven't been messing with ship building much the last couple of years, so if it happens, it probably won't be any time soon. I don't quite understand your situation with screen shots, as I took several that turned out quite well. Sorry.

Re: [RELEASE] Razor

Posted: Thu Sep 03, 2015 6:00 pm
by Amah
Hmmh, has anyone already tried out model_scale_factor (http://wiki.alioth.net/index.php/Shipda ... ale_factor), yet? I understood it rescales the whole ship (with subentities). Maybe it would be a workaround to rescale the model in blender.

As for the views... You can edit these in shipdata.plist and change the position fo the "v" key views

Re: [RELEASE] Razor

Posted: Wed Sep 09, 2015 10:13 am
by Hijase
Can I zoom in on the "V" view keys? :D

Re: [RELEASE] Razor

Posted: Wed Sep 09, 2015 11:17 am
by Imaginos
mandoman wrote:
The average list price of the Razor should be around 900,000 Galactic Credits. It's expensive, because it's basically an "Uber" ship. Those who know the ins and outs of Oolite can aquire it quite easily, and with your "Dangerous" rating, I would suspect you are pretty well acquainted with Oolite.
Thanks for the reply. I think that it's going to be a long while before I can afford this ship but it's something to aspire to.