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Re: [NEW RELEASE] Safe Docking
Posted: Mon Jun 18, 2012 1:36 pm
by Diziet Sma
Pleb wrote:Edit: Perhaps if I can dock this fast I should get a special vouncher?
If you dock at that speed, you'll create your very own special
docking port.. but on the opposite side of the station, and looking more than a little tattered around the edges..
Re: [NEW RELEASE] Safe Docking
Posted: Mon Jun 18, 2012 1:44 pm
by Fatleaf
Have you ever docked at a Rock Hermit on Torus drive? I have managed it once by accident, gave a quite a start
I have tried to do it on purpose a few times. Most often I "frame rate" right through it but also have received a Darwin award a few times as well
The ultimate prize would be at a Salvage Gang or Hacker Outpost with the long tunnel into it. Yet to manage that one though.
Re: [NEW RELEASE] Safe Docking
Posted: Mon Jun 18, 2012 1:46 pm
by Cody
Fatleaf wrote:Have you ever docked at a Rock Hermit on Torus drive? I have managed it once by accident, gave a quite a start
Yeah, I've tried that... with disastrous results!
Re: [NEW RELEASE] Safe Docking
Posted: Mon Jun 18, 2012 1:50 pm
by Fatleaf
El Viejo wrote:Yeah, I've tried that... with disastrous results!
>Chuckles<
Re: [NEW RELEASE] Safe Docking
Posted: Mon Jun 18, 2012 1:53 pm
by Smivs
El Viejo wrote:...with disastrous results!
It's called gravel
Re: [NEW RELEASE] Safe Docking
Posted: Mon Jun 18, 2012 2:27 pm
by Pleb
Fatleaf wrote:Have you ever docked at a Rock Hermit on Torus drive? I have managed it once by accident, gave a quite a start
I have tried to do it on purpose a few times. Most often I "frame rate" right through it but also have received a Darwin award a few times as well
The ultimate prize would be at a Salvage Gang or Hacker Outpost with the long tunnel into it. Yet to manage that one though.
I have only crashed into a Rock Hermit with the Torus Drive. I have managed to dock at a Salvage Gang base with Injectors on once but most times I turn into, as Smivs put it, gravel...
Re: [NEW RELEASE] Safe Docking
Posted: Mon Jun 18, 2012 3:39 pm
by PhantorGorth
For your information: This whole idea of Safe Docking (and hence GalCop Rewards) started as a joke after a character in one of Okti's OXPs was known for docking on injectors (though at the time I thought it was Okti himself that was doing it) and I came up with the idea of having a surprise for someone docking in that way. Initially I was going to have the player crash and explode if you went too fast. But it's developed considerably from there.
Re: [NEW RELEASE] Safe Docking
Posted: Mon Jun 18, 2012 3:46 pm
by Cody
PhantorGorth wrote:... a character in one of Okti's OXPs was known for docking on injectors...
That character was a nutcase! The best stations for docking on injectors are the Torus stations!
Re: [NEW RELEASE] Safe Docking
Posted: Mon Jun 18, 2012 4:02 pm
by PhantorGorth
Fatleaf wrote:All the best with this PG. May you have many sales
From a test pilot whom severely annoyed the dockmaster an numerous occasions!
Thanks, Leafy.
Re: [NEW RELEASE] Safe Docking
Posted: Mon Jun 18, 2012 7:14 pm
by CommonSenseOTB
PhantorGorth wrote:For your information: This whole idea of Safe Docking (and hence GalCop Rewards) started as a joke after a character in one of Okti's OXPs was known for docking on injectors (though at the time I thought it was Okti himself that was doing it) and I came up with the idea of having a surprise for someone docking in that way. Initially I was going to have the player crash and explode if you went too fast. But it's developed considerably from there.
Docking on injectors is half the fun of a manual docking.
Re: [NEW RELEASE] Safe Docking
Posted: Fri Jul 20, 2012 8:47 am
by Zieman
Did I get the speed thing right (browsed briefly your code & Wiki page):
Docking an Anaconda (max_speed of 140 = 0.14 LM) @ half speed would give you "Very Good" rating?
And docking a Python (max_speed of 200 = 0.20 LM) @ exactly half speed would give "Ok" rating, while going in just a tad slower would give "Good" rating?
Adder @ half speed would be "Ok", but Cobra mk I @ half speed would be "Poor"?
etc.
Re: [NEW RELEASE] Safe Docking
Posted: Fri Jul 20, 2012 10:18 am
by PhantorGorth
That sounds about right. It's based on absolute speeds so it is the same speed for all ships. Only because each ship can have different max speed you will have to learn the specific fraction for your ship yourself and likely have to re-learn it again if you change ship. If you install the latest version of OXPConfig2 you can turn on the arrival speed message on docking. (Yes I do know that's after the fact but I am not going to make it too easy for you now
)
Phantor
Re: [NEW RELEASE] Safe Docking
Posted: Tue Jan 15, 2013 12:14 am
by PhantorGorth
CaptSolo found an issue with Safe Docking's handling of docking clearance. I have now fixed this.
The new version (v1.0.1) can be found
here.
Regards,
Phantor Gorth
Re: [NEW RELEASE] Safe Docking
Posted: Tue Jan 15, 2013 2:08 pm
by CaptSolo
Many thanks, PG.
Re: [NEW RELEASE] Safe Docking
Posted: Sat Jul 01, 2017 2:13 pm
by gsagostinho
The links for both Safe Docking and GalCop Rewards are broken, does anyone know if it is still possible to download them from some other source?