Yeah... I ain't liking that too much, though I'm resigned to it now!cim wrote:... the offers might start again later and continue without end until you accept.
Getting rid of Tribbles in Oolite
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- Cody
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Re: Getting rid of Tribbles in Oolite
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Getting rid of Tribbles in Oolite
Now he tells me My ship is infested with the little buggers! There are cute thoughonno256 wrote:To make things even more interesting, if you install the "Pods"oxp you can sometimes even pick them up in space!
Greetz,
Onno.
Geraldine
Elite IV Is Released. Now Keeping The Faith in Oolite, Pioneer & FFE3D
Elite IV Is Released. Now Keeping The Faith in Oolite, Pioneer & FFE3D
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Re: Getting rid of Tribbles in Oolite
Ah ha! I remember where I got the the little blighter from. "The ghost of Commander Jameson!" - He's such a nice soul.
Re: Getting rid of Tribbles in Oolite
Well I manage to pick up 1 in a different way. I rescued a slave and recieved an invitation to recieve thanks. since it was the way i happened to be heading anyway I went. Had the meal and the credits, and was told it would be really nice if his other son had a look around my ship. What's the harm, right?
He had a large bag, and obviously there was a trumble that escaped. It ate my slaves that I rescued and also food i was trading and it grew to 5. Now I'm back to 1. It's cost me a fortune in escape pods.
He had a large bag, and obviously there was a trumble that escaped. It ate my slaves that I rescued and also food i was trading and it grew to 5. Now I'm back to 1. It's cost me a fortune in escape pods.
- Smivs
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Re: Getting rid of Tribbles in Oolite
Hi DanRSN, and welcome to the board.
There is a quick and easy way of getting rid of trumbles, but I won't give any spoilers other than to suggest you BBQ them
There is a quick and easy way of getting rid of trumbles, but I won't give any spoilers other than to suggest you BBQ them
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Re: Getting rid of Tribbles in Oolite
Barbeque Time!
Wheeling an' dealing while cruisin' the galaxies
- Geraldine
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Re: Getting rid of Tribbles in Oolite
It.....ate.....your.......slaves!?! That must have been some size of Trumble! What have you been feeding it?DanRSN wrote:It ate my slaves that I rescued and also food i was trading and it grew to 5.
Quadrotriticale or Quintotriticale?
Geraldine
Elite IV Is Released. Now Keeping The Faith in Oolite, Pioneer & FFE3D
Elite IV Is Released. Now Keeping The Faith in Oolite, Pioneer & FFE3D
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Re: Getting rid of Tribbles in Oolite
Slaves by the sound of it!Geraldine wrote:It.....ate.....your.......slaves!?!...What have you been feeding it?
Commander Smivs, the friendliest Gourd this side of Riedquat.
- Cody
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Re: Getting rid of Tribbles in Oolite
Free-range, slave-fed trumbles... mmm, very tasty with BBQ sauce!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Getting rid of Tribbles in Oolite
This must be some new rogue breed
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Re: Getting rid of Tribbles in Oolite
The lengths some Commanders will go to so they don't get fined by GALCOP for bringing in slaves.
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Re: Getting rid of Tribbles in Oolite
Indeed, it's silly to try and avoid something that never happens in the first place.Tricky wrote:The lengths some Commanders will go to so they don't get fined by GALCOP for bringing in slaves.
There is no fine for bringing in slaves, there never was one, and there will never be one. There is, however, a fine for bringing out slaves. But this is best avoided by selling them.
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Re: Getting rid of Tribbles in Oolite
Captn Murhp's Illegal goods tweak oxp changes it to some extend, iirc?Commander McLane wrote:There is no fine for bringing in slaves, there never was one, and there will never be one. There is, however, a fine for bringing out slaves. But this is best avoided by selling them.
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Re: Getting rid of Tribbles in Oolite
There is an OXP to change practically every single aspect of the game. However, as no two members of these boards use the same set of OXPs, it is always good to remember—and begin with—the basic, "vanilla" setup. Only because "vanilla" Oolite works as it does, do OXPs like the one by Capt. Murphy exist in the first place.Amah wrote:Captn Murhp's Illegal goods tweak oxp changes it to some extend, iirc?Commander McLane wrote:There is no fine for bringing in slaves, there never was one, and there will never be one. There is, however, a fine for bringing out slaves. But this is best avoided by selling them.
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Re: Getting rid of Tribbles in Oolite
I have a confession to make: I loved my trumbles! No, not that way! They were so darn cute and the cooing they made was quite subduing, for awhile. Don't even want to recall their lamentations when I set them free.