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Re: [RELEASE] Colonial Viper Mark 1

Posted: Mon May 28, 2012 7:03 am
by maik
It's in the [wiki]OXP List[/wiki] now, linking to this thread. Once I get the content for the wiki page I can help you with this, too.

Re: [RELEASE] Colonial Viper Mark 1

Posted: Wed Jun 27, 2012 12:17 pm
by Shipbuilder
Hi Maik - I'll send some info for the Wiki page this evening.

Thanks for your help.

Re: [RELEASE] Colonial Viper Mark 1

Posted: Sat Oct 13, 2012 11:36 am
by Shipbuilder
The Colonial Viper Mark 1 oxp just hit 100 downloads (Something of a milestone for me as it is my first oxp to get reach 100 download mark). :D

El Viejo - Looks like your hard work helping me play test has paid off.

Re: [RELEASE] Colonial Viper Mark 1

Posted: Sat Oct 13, 2012 11:47 am
by Cody
Shipbuilder wrote:
The Colonial Viper Mark 1 oxp just hit 100 downloads
Cool... the first hundred, on the first OXP, is always a nice feeling.

Re: [RELEASE] Colonial Viper Mark 1

Posted: Sat Oct 13, 2012 11:47 am
by Smivs
Congrats...it's always nice when you get your first 'ton'. :)

Re: [RELEASE] Colonial Viper Mark 1

Posted: Sat Oct 13, 2012 1:20 pm
by Kasero
Downloaded (and the few others as well). They will start to spawn in my own oo-universe tonight :D

Thanks for your nice work!

Re: [RELEASE] Colonial Viper Mark 1

Posted: Sat Oct 13, 2012 2:14 pm
by Shipbuilder
Thanks gents.

Re: [RELEASE] Colonial Viper Mark 1

Posted: Mon Nov 12, 2012 9:30 pm
by Shipbuilder
I just thought that I'd post this screenshot of a Colonial Viper Patrol.

Image

Re: [RELEASE] Colonial Viper Mark 1

Posted: Mon Nov 12, 2012 9:34 pm
by Rese249er
Shipbuilder! I'm sorry I hadn't gotten back to you on the Galtech Escort Fighter. Something just kinda felt wrong about making a Reserve ship from prototype fighters.

That said, might I borrow your Colonial Vipers and Serpent-Class Cruiser to establish a Delta squad?

Re: [RELEASE] Colonial Viper Mark 1

Posted: Mon Nov 12, 2012 9:42 pm
by Shipbuilder
No problems Rese249er - feel free to use whichever ships you want.

Regarding the Escort Fighter this has been a little delayed as I have been working in the background on a few projects but should be back on to the escort fighter shortly.

I'm then going to try my hand at producing a tanker.................Just one of many ideas regarding ship designs that I have (It's a pity that I need sleep otherwise I would probably have just about enough time to do what I would like to do) :lol:

Re: [RELEASE] Colonial Viper Mark 1

Posted: Mon Nov 12, 2012 9:45 pm
by Rese249er
Great! I feel more comfortable using more 'classic' ships in the 249th.

Re: [RELEASE] Colonial Viper Mark 1 - V1.03

Posted: Tue Feb 12, 2013 8:46 pm
by Shipbuilder
Version 1.03 of this OXP is now available for download.

The new version includes an emission map to enhance the appearance of the engines and I have also tweaked the exhausts.

More information can eb founbd on this OXP's Wiki page
http://wiki.alioth.net/index.php/Colonial_Viper_Mark_1

Download it here
https://www.box.com/s/5d22a790455946bcafb9

Re: [RELEASE] Colonial Viper Mark 1 - V1.03

Posted: Tue Jul 15, 2014 1:50 am
by hwtan
Will there be a OXZ update for the Oolite 1.8? or else, how to get it to work with 1.8?
Thanks and regards.

Re: [RELEASE] Colonial Viper Mark 1 - V1.03

Posted: Tue Jul 15, 2014 6:44 am
by Smivs
hwtan wrote:
... or else, how to get it to work with 1.8?
Nearly all OXPs work in v1.80 and should just be maually installed in the AddOns folder as before.