Re: Laser Re-Routing
Posted: Sat May 05, 2012 8:26 pm
The Rainbow Warrior hits the 'lanes! I've forgotten... is that the Skorpion, Okti?
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No El Viejo Skorpion is below:El Viejo wrote:The Rainbow Warrior hits the 'lanes! I've forgotten... is that the Skorpion, Okti?
As you have a Cloak, you will be quite experienced, so you'll know the skill is to limit overheating by careful use of the lasers. The usual advice to novices is that short accurate bursts are the key...really make every shot count. Avoid long bursts and missingHawker wrote:Smivs .. i replied to your post earlier but it didnt post for some reason .. anyway in that post i mentioned that this would aid when fighting with the galactic navy in large thargoid battles, not soley so you can make it easier but mainly so you can delve right in amongst them for longer.
At the moment i just use the cloak until the lasers cool down .. same result just maybe more immersive !!
Hmm.. and here I was thinking it was the "Gay & Lesbian Pride" laser..El Viejo wrote:The Rainbow Warrior hits the 'lanes!
Thanks for reminding me.. I keep meaning to check the railgun out..El Viejo wrote:If you want/need some extra firepower, try the Railgun!
Takes some skill to use, and the slugs cost, but it's a very 'nice' weapon! Oh... welcome aboard, Hawker!
Actually it does stop firing at too low energy levels.SandJ wrote:Are you confusing the 'temperature' of the laser with the 'energy'? The laser stops firing because it over-heats, not because it has run out of energy.
Are you sure about this ? Is it not equivalent to the damage of a shot ? (ratio of 10 to 12, close eneough to feel like same ?)The best suggestion I've seen concerning laser overheating is to reduce the speed at which beam lasers overheat: at the moment, they overheat at exactly the same rate as military lasers, and upgrading is a no-brainer once you have the cash.
If it's close, it's very very close ... I admit I didn't use anything more precise than just counting, "one, two, three, four", but both types cut out at what seemed to be the exact same moment (at about "fo...", to get technical ). Even if there is a difference, it's too small to be (humanly) noticeable, which to all intents and purposes is the same thing as being identical. I think it would be better to have a perceptible difference between beam and military lasers, to make them feel different in their gameplay as well as performing differently in the numbers.snork wrote:Are you sure about this ? Is it not equivalent to the damage of a shot ? (ratio of 10 to 12, close eneough to feel like the same ?)Disembodied wrote:The best suggestion I've seen concerning laser overheating is to reduce the speed at which beam lasers overheat: at the moment, they overheat at exactly the same rate as military lasers, and upgrading is a no-brainer once you have the cash.