RELEASED Griff's No Shaders ShipSet
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- Capt. Murphy
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Re: I say, what do you think?
A very worthy project Capt Solo. Good work.
Capt. Murphy's OXPs
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External JavaScript resources - W3Schools & Mozilla Developer Network
Win 7 64bit, Intel Core i5 with HD3000 (driver rev. 8.15.10.2696 - March 2012), Oolite 1.76.1
Re: Griff No Shaders Shipset Preview
I know that I am still kind'a new around here so, consider my opinion for whatever it's worth, you have done an awesome job on these ships.
I just had the missfortune of loosing my main computer (motherboard failure) so I am using a backup computer and it doesn't have a video card that supports shaders so I am currently in that catagory of those that play the game without shaders. In the future, I think I will be less likely to take some of the more simple things for granted.
Well done CaptSolo!
I just had the missfortune of loosing my main computer (motherboard failure) so I am using a backup computer and it doesn't have a video card that supports shaders so I am currently in that catagory of those that play the game without shaders. In the future, I think I will be less likely to take some of the more simple things for granted.
Well done CaptSolo!
O'neal
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Formally, Solar Patriot
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Re: Griff No Shaders Shipset Preview
I almost start regretting that my computer can handle shaders when looking at those ships.
- CaptSolo
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Re: Griff No Shaders Shipset Preview
Thanks but be warned if you like brightly colored ships. I am maintaining Griff's color palette more or less. I prefer muted colors and like to have warm and cool greys in the same texture for complementary effects.
- CommonSenseOTB
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Re: Griff No Shaders Shipset Preview
Nice job CaptSolo.
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.
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CommonSense 'Outside-the-Box' Design Studios Ltd.
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- maik
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Re: Griff No Shaders Shipset Preview
added it to the WIP section of the [wiki]OXP List[/wiki]
- CaptSolo
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Re: Griff No Shaders Shipset Preview
Have completed the Asp, Constrictor, Fer-de-Lance (both Griff models), and Gecko. Am also making a shipyards-override OXP for purpose of taking screen shots of non-player-flyable ships. Normally would do that encountering them in game but never can depend on good positions and lighting whilst being blasted from several different directions. Also toying with the idea of applying Griff's decals to some of the textures.
- Smivs
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Re: Griff No Shaders Shipset Preview
Try spawning them after a jump (this.shipWillExitWitchspace) with a nullAI.plist. There's never anyone around and they just sit there making for easy screenshots from any angle. Spawn two or three and at least one will also have great lighting.
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- CaptSolo
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Re: Griff No Shaders Shipset Preview
Have just such a script so the question is, why didn't I think to use it.Smivs wrote:Try spawning them after a jump (this.shipWillExitWitchspace) with a nullAI.plist. There's never anyone around and they just sit there making for easy screenshots from any angle. Spawn two or three and at least one will also have great lighting.
Thanks Smivs.
Re: Griff No Shaders Shipset Preview
Can't wait to get my grubby little hands on them Captain!
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- CaptSolo
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Re: Griff No Shaders Shipset Preview
Stumbled upon an idea today and tested it. By using Griff's normal map texture, desaturated of course, and added as a layer using soft light blending with the diffuse texture, the result produces a rather smart pseudo 3D effect without muddying up the original diffuse texture. But I am wondering if it is worth the extra work required.
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Re: Griff No Shaders Shipset Preview
We need to see a pic or two, Solo.CaptSolo wrote:Stumbled upon an idea today and tested it. By using Griff's normal map texture, desaturated of course, and added as a layer using soft light blending with the diffuse texture, the result produces a rather smart pseudo 3D effect without muddying up the original diffuse texture. But I am wondering if it is worth the extra work required.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Griff No Shaders Shipset Preview
They do look incredible.
The one oxp I really like makes it seem like the government is realistic. The registrations id seems only to work only with the core ships any chance that someone can update for both non shading and shading that would be cool.
More or less its licence plates for the ships but it adds for me a cool realism for me..
Any thoughts on this would be appreciated thanks
Thanks
The one oxp I really like makes it seem like the government is realistic. The registrations id seems only to work only with the core ships any chance that someone can update for both non shading and shading that would be cool.
More or less its licence plates for the ships but it adds for me a cool realism for me..
Any thoughts on this would be appreciated thanks
Thanks