Re: Space Station Moves When Approached
Posted: Sat Oct 22, 2011 11:41 am
Sounds like you need to give the quaylOodes a breakmandoman wrote:LOL!! Yeah, it's kind of an "otherworldly" experience.
[sorry, couldn't resist :p]
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Sounds like you need to give the quaylOodes a breakmandoman wrote:LOL!! Yeah, it's kind of an "otherworldly" experience.
If you think that's wacked - and it is, no doubts - there's the case of a huge, cylinder shaped cruiser trying to dock. Needless to say that spawned a number of racy jokes around the forum. The most unusual mating tradition ever.mandoman wrote:That's wild. The planet was bad enough, but the sun???Zieman wrote:When I was making the Baakili Far Trader, I once managed to throw the station to a low orbit around the sun.
I gave the Baakili a density value of 50 and made it use docking AI - that thing trying to bore itself inside a Coriolis looked obscene and hilarious at the same time. Then *KABOOM* and off the station went. I followed it with injectors & torus drive, until it finally came to a halt pretty near the sun, turning orange! Too bad I didn't know how to take screenshots without FRAPS back then...
**LOL, nOo problem.Yodeebe wrote:Sounds like you need to give the quaylOodes a break
[sorry, couldn't resist :p]
**LOL**, I'm not even going in that direction.Cmdr Wyvern wrote:If you think that's wacked - and it is, no doubts - there's the case of a huge, cylinder shaped cruiser trying to dock. Needless to say that spawned a number of racy jokes around the forum. The most unusual mating tradition ever.