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Re: Split: Fuel supercharger suggestion
Posted: Sun Jul 24, 2011 8:46 pm
by DaddyHoggy
Thargoid wrote:Zireael wrote:Back to the original question: Tharg, could you do the Mil grade injectors as buyable equipment OXP?
There you go
Fill fit on anything with injectors except the Vortex and the Maelstrom.
Is there any downside to owning Mil Spec Injectors (I'm a Ying Yang kind of guy) - Do the Military get upset about finding a civ' ship with Mil Spec equipment? Does it have a high(er) rate of potential failure? Expensive Servicing? Can NPCs have it or is this another player-centric bonus?
Re: Split: Fuel supercharger suggestion
Posted: Sun Jul 24, 2011 8:54 pm
by Thargoid
Nope - It's declassified equipment (hence why it doesn't get stripped out of the Vortex or the Maelstrom).
You just need to be in a fairly high tech level system to get one. And I doubt it could easily be scripted for NPCs, as it's a worldscript.
And of course it's one more thing to break
Re: Split: Fuel supercharger suggestion
Posted: Mon Jul 25, 2011 1:38 am
by CommonSenseOTB
The Q-Charger is now operational and it's a dream to fly. I'm going to detune it slightly so whatever you put it on will get a 50 to 100% increase in speed. Now that it actually works I can put all the extras in like fuel and energy use and sound for the boost and all the other oxp polish. It took me a bit Thargoid but you were right, its pretty simple script. Just not familiar with velocity and thrustVector but now I am. The thrustVector prevents this from becoming Frontiers with the drift fighting. I must say that a little bit of drift wasn't too bad but to make it work smoothly in a playable way would require a more complex script and lots of playtesting. The only downside so far is I still have to find a way that the speed is properly displayed as adding velocity doesn't change the display for the speed of the ship. It's not that big a deal but after I add all the other stuff I will tinker with it to find a workaround.
Happier days are on the way when you can upgrade the speed of your ship(for a price) as well as some consumables to burn(kinda like paying extra for race gas). Hehe!
Later!
Re: Split: Fuel supercharger suggestion
Posted: Tue Jul 26, 2011 3:51 pm
by CommonSenseOTB
Q-Charger.oxp is now available in its own thread in expansion packs forum. Mad Max anyone?