Screenshots

General discussion for players of Oolite.

Moderators: winston, another_commander

User avatar
Thargoid
Thargoid
Thargoid
Posts: 5528
Joined: Thu Jun 12, 2008 6:55 pm

Post by Thargoid »

DaddyHoggy wrote:
ClymAngus wrote:
I was working on an idea regarding this. Armour sub-entities and a "damaged" model. Basically The sub entities hide a compromised model and/or damage texture. By blowing off the "good" sub-entity panels so the compromised model/texture is revealed.

I was going to be proto-typing this on my next collaboration. (Mr Wyvern permitting).
What a very "neat" idea - I like!
It works well. I had a play with something like this for TCAT (a mine with ablative armour shielding) and the effect does look good there (the mine was surrounded by 4 rotating armoured spheres of increasing diameter).

The mine itself has now been junked, but the concept works well. Will be interesting to see on a ship.
User avatar
ClymAngus
---- E L I T E ----
---- E L I T E ----
Posts: 2508
Joined: Tue Jul 08, 2008 12:31 am
Location: London England
Contact:

Post by ClymAngus »

Thargoid wrote:
DaddyHoggy wrote:
ClymAngus wrote:
I was working on an idea regarding this. Armour sub-entities and a "damaged" model. Basically The sub entities hide a compromised model and/or damage texture. By blowing off the "good" sub-entity panels so the compromised model/texture is revealed.

I was going to be proto-typing this on my next collaboration. (Mr Wyvern permitting).
What a very "neat" idea - I like!
It works well. I had a play with something like this for TCAT (a mine with ablative armour shielding) and the effect does look good there (the mine was surrounded by 4 rotating armoured spheres of increasing diameter).
The mine itself has now been junked, but the concept works well. Will be interesting to see on a ship.
Well it's a principle checker really. I intended taking the idea to a really dumb level. Giving the players something to fight for a change instead of making life easier with ober ships.
User avatar
Zieman
---- E L I T E ----
---- E L I T E ----
Posts: 680
Joined: Tue Sep 01, 2009 11:55 pm
Location: in maZe

Re: ..

Post by Zieman »

Lestradae wrote:
Nice. I hope this is from an upcoming release, yes? :D

Cheers

L
Spot on! :)
...and keep it under lightspeed!

Friendliest Meteor Police that side of Riedquat

[EliteWiki] Far Arm ships
[EliteWiki] Z-ships
[EliteWiki] Baakili Far Trader
[EliteWiki] Tin of SPAM
User avatar
Thargoid
Thargoid
Thargoid
Posts: 5528
Joined: Thu Jun 12, 2008 6:55 pm

Post by Thargoid »

ClymAngus wrote:
Well it's a principle checker really. I intended taking the idea to a really dumb level. Giving the players something to fight for a change instead of making life easier with ober ships.
Oddly enough just what TCAT will provide ;)

The idea should work very well for a suitable NPC ship, and would look very nice. Maybe not even with the damaged model, just as ablative armour to make a suitably tough "boss" ship?
User avatar
Lestradae
---- E L I T E ----
---- E L I T E ----
Posts: 3095
Joined: Tue Apr 17, 2007 10:30 pm
Location: Vienna, Austria

..

Post by Lestradae »

As it has (not yet) been called dog-ugly, I post my (unsuccessful :( ) attempt at an Oolite Extended screensaver here:

Image

Have mercy, this is my first attempt at all to cobble something graphical together and is, as can be seen, a rip-off of collages of others.

Enjoy :?: :!: :?

L
User avatar
JensAyton
Grand Admiral Emeritus
Grand Admiral Emeritus
Posts: 6657
Joined: Sat Apr 02, 2005 2:43 pm
Location: Sweden
Contact:

Re: ..

Post by JensAyton »

Lestradae wrote:
As it has (not yet) been called dog-ugly, I post my (unsuccessful :( ) attempt at an Oolite Extended screensaver here:
Since you’re actually fishing for it: it’s dog-ugly.

There’s no theme, no cohesion, no focus. It’s just a bunch of stuff arranged randomly. It has no style or purpose.

To make it not dog-ugly, I’d suggest selecting a focus – the title – and emphasising it with one dramatic composition. Additional vignettes could be added surrounding the main scene.
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Re: ..

Post by pagroove »

Ahruman wrote:
Lestradae wrote:
As it has (not yet) been called dog-ugly, I post my (unsuccessful :( ) attempt at an Oolite Extended screensaver here:
Since you’re actually fishing for it: it’s dog-ugly.

There’s no theme, no cohesion, no focus. It’s just a bunch of stuff arranged randomly. It has no style or purpose.

To make it not dog-ugly, I’d suggest selecting a focus – the title – and emphasising it with one dramatic composition. Additional vignettes could be added surrounding the main scene.
Well I do not agree. I quite like it.

EDIT: But indeed too cluttered.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
User avatar
Selezen
---- E L I T E ----
---- E L I T E ----
Posts: 2530
Joined: Tue Mar 29, 2005 9:14 am
Location: Tionisla
Contact:

Post by Selezen »

I agree with Ahruman - it's horrible. Cluttered and messy and incoherent. Some screenshots have HUDs on and some don't, so the source material you've used is inconsistent.

And it's not a screensaver. It's a wallpaper. A screensaver is an animated program originally designed to prevent screen burn.

Sorry. And that's me being merciful. :-(
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Post by Commander McLane »

Well, I do agree with Ahruman. It is cluttered and lacks focus, and doesn't come across as a splash screen, but as a random collection of screenshots, most of which would be better off without the HUD display enabled. Another thing, just to explain what lack of focus means: If the collection is supposed to present ships, it should do that and present ships, and not random screenshots, on some of which a trumble got in the way. It has nothing to do with the ships (or screens) presented.

Sorry to say that, but for me it is just another example that the "put everything together in one, big lump"-philosophy is a deeply wrong approach, and completely fails to create anything of beauty.
User avatar
Lestradae
---- E L I T E ----
---- E L I T E ----
Posts: 3095
Joined: Tue Apr 17, 2007 10:30 pm
Location: Vienna, Austria

..

Post by Lestradae »

Well, it's my very first attempt ...

People seem to either like it at best, or hate it at sight. Common criticism denominator seems to be "too many too different things too cobbled together".

The idea to have a focus on it with one main purpose pic and vignettes surrounding that central area sounds good.

If I get the urge to try again, I'll probably attempt going down this route.
User avatar
DaddyHoggy
Intergalactic Spam Assassin
Intergalactic Spam Assassin
Posts: 8515
Joined: Tue Dec 05, 2006 9:43 pm
Location: Newbury, UK
Contact:

Post by DaddyHoggy »

One thing I would suggest is that if you're going to put in images that have been shrunk down from bigger shots where some of the object(s) are cut off by the original screen edge then at least try and arrange your shots in an aesthetically pleasing manner, ie: the planet in the bottom left of your screen could have been cut (on the right hand side) by a better placed shot the the Battlestar (this is still a bad example (as it includes a trumble!) - but indicates my point I hope). The one shot of one ship which has a blue (atmospheric? literally) background sticks out as inconsistent like the proverbial sore thumb.

I won't be more critical than that - others seem to have done that in spades.
Selezen wrote:
Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed here
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Post by pagroove »

Image

A Griff Coriolis in orbit around Zageuser (G2). Out of the upcoming 'Worlds of Galaxy 2'. for Famous Planets 2.0.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
User avatar
LittleBear
---- E L I T E ----
---- E L I T E ----
Posts: 2876
Joined: Tue Apr 04, 2006 7:02 pm
Location: On a survey mission for GalCop. Ship: Cobra Corvette: Hidden Dragon Rated: Deadly.

Post by LittleBear »

really nice atmosphere effect there! 8) Is that part of the texture or the normal native engine adding a cloud layer?
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Post by pagroove »

LittleBear wrote:
really nice atmosphere effect there! 8) Is that part of the texture or the normal native engine adding a cloud layer?
Part of the texture. 8)
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Post by pagroove »

Image

A tribute too Griff,

I wish I had one in Oolite :D
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
Post Reply