Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ
Posted: Sat Jun 13, 2015 11:48 am
Very nice Norby . Should give the extra planets more varied stations.
For information and discussion about Oolite.
https://bb.oolite.space/
Ok.I'll start with this, it's very straight forward to do.
Yes. But those special contracts/parcel combinations really sound like an interesting idea.Let's get back to these later.They need to be thought out properly and if found worth it then coded and tested etc. I'll keep thinking.
Really good idea.Or could we perhaps borrow something from Bloomberg Markets OXP so that randomly a random SuperHub requires a vast amount of random commodities and are willing to pay premium prices? There could also be some side products for sale with throwaway prices. We could think out some combinations and add some flavor to the game via Snoopers. Like "SuperHub at location A is producing B and is paying premium prices for C and D. As a side effect huge quantities of E are being produced and thrown out at ridiculous prices. Production will last till F. Hurry up and help them out!" And yes, someone with proper writing skills would be needed here . Also some nice jargOOn generator is needed.
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" Commander. Superhub at Maraus G7 has secured a firm order of 200 solar power arrays. However stocks of supplies are running low. The Maraus Superhub now pays premium prices for each commander who ships in the following items: " Machinery, Computers and Alloys". Maraus Superhub are also glad if commanders could transport the following waste products away: "radioactives"
Yes and those items are cheaper than buying it but you have to supply the parts yourself. Do you think it is also possible to offer special items like a tunable laser in the Laser Center (see new lasers.oxp). I'm thinking of a menu where you can (sensibly) tune the laser in game parameters yourself.What an interesting idea! We could offer some higher TL equipment at a lower TL system for a combination of commodities. Something like "A * Machinery + B * Computers + C * Alloys + D * Platinum = Scanner Targeting Enhancement". Some thought out formulas would be needed for this.
Downloaded.spara wrote:Let's start with a simple update that makes the oxp work correctly with Oolite 1.82.
* station AI updated from plist to js.
* old style station keys updated to new style.
* name of the station systematically changed to "Superhub".
* vertex shader renamed to avoid clashes with other OXPs
* subentities updated
* script updated with "use strict"
* defined dock subentity. dock model borrowed from rescue stations OXP by cim.
* market defined with capacity of 255. prices match main station prices. quantities get randomized.
Note, this version uses the higher resolution texture by default.
Version 1.6.1: https://app.box.com/s/poj33a55b79zw6cyopme94fugmhgj5zr
Norby PMd me that he holds the key to the manager. PAGroove, do you want to manage the manager as an author of this OXP or should I get the manager rights so I can update it when new versions are done? Anyway I'll be posting links to test versions here for anyone wanting to check them out.
Up to 1300x1300x2000m, which is enough for me (Andromeda: 795x358x1368m) but still there are some bigger ships.spara wrote:it works with BIG ships too.
That's great. Take your time, make notes of bugs and weird behavior and I'll fix them. Maybe you'll even get a genius idea of randomizing the whole mission creation process .pagroove wrote:Hi Spara. Thanks for the update. I now need some time testing the new mechanisms. After I have done that I hope to have a more detailed view on how the mission descriptions should be.
Give me a week to test the current version. When I'm done I will post here. Anyway very much thanks for updating this OXP.
I have SuperHubs installed, and twice now, approached one, both times I got the message, somewhat like: "All ships are denied access".spara wrote:That's great. Take your time, make notes of bugs and weird behavior and I'll fix them. Maybe you'll even get a genius idea of randomizing the whole mission creation process .pagroove wrote:Hi Spara. Thanks for the update. I now need some time testing the new mechanisms. After I have done that I hope to have a more detailed view on how the mission descriptions should be.
Give me a week to test the current version. When I'm done I will post here. Anyway very much thanks for updating this OXP.
Superhubs are not restricted in any way. Now to think about it, I think I've seen that behavior earlier somewhere too. Not sure it was Superhub though. Might even be a core game problem as the station uses the core station AI.Mazur wrote:I have SuperHubs installed, and twice now, approached one, both times I got the message, somewhat like: "All ships are denied access".spara wrote:That's great. Take your time, make notes of bugs and weird behavior and I'll fix them. Maybe you'll even get a genius idea of randomizing the whole mission creation process .pagroove wrote:Hi Spara. Thanks for the update. I now need some time testing the new mechanisms. After I have done that I hope to have a more detailed view on how the mission descriptions should be.
Give me a week to test the current version. When I'm done I will post here. Anyway very much thanks for updating this OXP.
Do I need to configure something? Buy a license? Offend someone? They are listed in the Market Inquirer like regular stations, advertising their prices.
But there is still noone who can shed any light on this? None of the creators has any clue? And none of the people who made and improve the core game?spara wrote:Superhubs are not restricted in any way. Now to think about it, I think I've seen that behavior earlier somewhere too. Not sure it was Superhub though. Might even be a core game problem as the station uses the core station AI.Mazur wrote:I have SuperHubs installed, and twice now, approached one, both times I got the message, somewhat like: "All ships are denied access".
Do I need to configure something? Buy a license? Offend someone? They are listed in the Market Inquirer like regular stations, advertising their prices.
I can dock into any Superhubs on my machine. Are you tried "c", "shift+C" (I assume you have Docking Computer) and also simply going into without authorization?Mazur wrote:"All ships are denied access"