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Re: Oolite Windows - Trunk nightly builds

Posted: Sun Nov 17, 2013 9:17 am
by another_commander
Cody wrote:
Getafix wrote:
Waiting for someone with a real 32bit Windows to check.
Sorry, I'm 64bit - but the x32 version has helped me (I think). Whereas before, the modified hud was crashing Oolite x64, it now only locks Oolite x32 briefly - and it's left me an error message, which it didn't with the x64 version. I'm only a dumb pilot, and my brain hurts. <scratches head>
Cody, please upload this HUD somewhere for check. The 64-bit and 32-bit versions should at this point behave in the same manner and any message appearing in the logs of the 32-bit version should also appear in the logs of the 64-bit one (unless you are running one of the older experimental 64-bit versions which had the exceptions crashing the game issue).

Re: Oolite Windows - Trunk nightly builds

Posted: Sun Nov 17, 2013 12:32 pm
by Cody
You have a PM, Admiral. I didn't post the hud.plist last night, as I wanted to check with the latest nightly builds.

Re: Oolite Windows - Trunk nightly builds

Posted: Sun Nov 17, 2013 1:35 pm
by Cody
The temporary workaround seems to work fine with the x64 nightly, cim - no more crashes. Muchas gracias!

Re: Oolite Windows - Trunk nightly builds

Posted: Wed Dec 11, 2013 10:07 am
by Zireael
Is the trunk supposed to weigh in at 110 MB? The 1.77.1 weighs ~30 MB...

Re: Oolite Windows - Trunk nightly builds

Posted: Wed Dec 11, 2013 10:49 am
by another_commander
Zireael wrote:
Is the trunk supposed to weigh in at 110 MB? The 1.77.1 weighs ~30 MB...
Yes. There has been an upgrade to the base models and textures for all core ships. We are now using CaptSolo's non-shadered textures for Griff's models by default, which is why the size has increased more than threefold.

Re: Oolite Windows - Trunk nightly builds

Posted: Fri Dec 13, 2013 7:59 am
by Getafix
Due to some lines of shell script lost in witchspace,
the nightly pages for Windows and Linux are being prepared with a delay.
Estimated time of readiness... 11:00am (UTC).

Mac nightly page is available.

Apologies for any inconvenience caused.

Re: Oolite Windows - Trunk nightly builds

Posted: Fri Dec 13, 2013 9:26 am
by JazHaz
another_commander wrote:
Zireael wrote:
Is the trunk supposed to weigh in at 110 MB? The 1.77.1 weighs ~30 MB...
Yes. There has been an upgrade to the base models and textures for all core ships. We are now using CaptSolo's non-shadered textures for Griff's models by default, which is why the size has increased more than threefold.
Phew, least CaptSolo's textures can't be 'accidentally' deleted by him! :wink:
Getafix wrote:
Due to some lines of shell script lost in witchspace,
the nightly pages for Windows and Linux are being prepared with a delay.
Good work!

Re: Oolite Windows - Trunk nightly builds

Posted: Fri Dec 13, 2013 9:47 am
by Commander McLane
JazHaz wrote:
another_commander wrote:
Zireael wrote:
Is the trunk supposed to weigh in at 110 MB? The 1.77.1 weighs ~30 MB...
Yes. There has been an upgrade to the base models and textures for all core ships. We are now using CaptSolo's non-shadered textures for Griff's models by default, which is why the size has increased more than threefold.
Phew, least CaptSolo's textures can't be 'accidentally' deleted by him! :wink:
On the other hand, if he has some reason to wish to remove any traces of his involvement with Oolite, this may be worrying news for him.

Re: Oolite Windows - Trunk nightly builds

Posted: Fri Dec 13, 2013 10:41 am
by Getafix
Windows nightly is available for both 32bit and 64bit.

New estimated time of availability for Linux 12:00pm (UTC).

Re: Oolite Windows - Trunk nightly builds

Posted: Fri Dec 13, 2013 1:24 pm
by Diziet Sma
Commander McLane wrote:
On the other hand, if he has some reason to wish to remove any traces of his involvement with Oolite, this may be worrying news for him.
Well, he gave his permission to use them months ago.. if he's changed his mind, I'm sure he'd have contacted the devs before now.

Re: Oolite Windows - Trunk nightly builds

Posted: Fri Dec 13, 2013 1:29 pm
by Commander McLane
Diziet Sma wrote:
Well, he gave his permission to use them months ago.
Fair point.

Re: Oolite Windows - Trunk nightly builds

Posted: Sat Dec 14, 2013 3:56 pm
by Getafix
another_commander wrote:
Zireael wrote:
Is the trunk supposed to weigh in at 110 MB? The 1.77.1 weighs ~30 MB...
Yes. There has been an upgrade to the base models and textures for all core ships. We are now using CaptSolo's non-shadered textures for Griff's models by default, which is why the size has increased more than threefold.
Do you have a low-bandwidth high-latency internet connection
and it will take a life-time to download the latest nightly?
Are you away from home and your low download quota
keeps you away from that last fix that will let you get even with the six-limb race?
Do you envy the Linux commanders, as they don't have to download the full setup with every nightly release?

If you answered positively to at least one of these questions... keep reading.

Responding to the public's need, the Windows nightly service has been extended
to deliver "upgrade" functionality through rsync network protocol. :shock:

In that way, you can update your Oolite-Trunk installation to the latest nightly release,
getting the differences only. 8)

Since rsync is not delivered with Windows, you can try cwRsync client.
(To be honest with the community, I have only tested the service with cwRsync.)

Having installed cwRsync, you can execute the following in a command prompt:

For 64bit Oolite-Trunk Windows installations:

Code: Select all

C:\>"c:\Program Files (x86)\cwRsync\bin\rsync.exe" -rlvz --progress rsync://terrastorage.no-ip.info/oolite-trunk-windows_x64/* /cygdrive/c/Oolite-Trunk/.
For 32bit Oolite-Trunk Windows installations:

Code: Select all

C:\>"c:\Program Files (x86)\cwRsync\bin\rsync.exe" -rlvz --progress rsync://terrastorage.no-ip.info/oolite-trunk-windows/* /cygdrive/c/Oolite-Trunk/.
Some hints:
The c:\Program Files (x86)\cwRsync\bin\rsync.exe and /cygdrive/c/Oolite-Trunk/. should be changed according
to your installation paths. For example D:\MyPath\Oolite-Trunk becomes /cygdrive/d/MyPath/Oolite-Trunk/.
If your Oolite-Trunk path contains spaces, do not use quotes.


I count to your understanding for possible service hickups till we get it polished. :oops:
If you are hesitating about your settings, let me know, and I will test it for you.
I am sure that a lot of improvements will follow and your feedback is more than welcome!

EDIT: Note, that any missing file or any changed file that is part of the Oolite-Trunk original installation,
will be re-downloaded and overwritten!

Re: Oolite Windows - Trunk nightly builds

Posted: Sat Dec 14, 2013 4:01 pm
by Cody
Getafix wrote:
Responding to the public's need, the Windows nightly service has been extended to deliver "upgrade" functionality through rsync network protocol.
Excellent!! [twangin' guitars] Muchas gracias, Getafix - really useful.

Re: Oolite Windows - Trunk nightly builds

Posted: Sat Dec 14, 2013 4:06 pm
by Getafix
De nada, Cody. :)

I understand it's too "manual" for the moment,
but we will see if it is possible to automate it in the future.

Re: Oolite Windows - Trunk nightly builds

Posted: Sun Dec 15, 2013 9:55 am
by Zireael
Cim pushed the fixes for tutorial yesterday. I was hoping today's nightly would have them in, but it seems terrastorage hasn't updated.