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Posted: Wed Mar 07, 2007 7:31 pm
by Rxke
Nice one, Selezen! :D

Posted: Wed Mar 07, 2007 10:55 pm
by ramon
working on the textures..........slllloooooowly.
Image

I'm going for the Jawa Sandcrawler look, for the Asp I was thinking more a Millennium Falcon look. What do you all think?

Posted: Wed Mar 07, 2007 11:07 pm
by Cmdr. Maegil
The skin is too basic for that awesome model. With those exausts, it shoud have more chrome, flames, a cheeky motto on the hull... You know what I mean?

Posted: Wed Mar 07, 2007 11:09 pm
by ramon
Cmdr. Maegil wrote:
a cheeky motto on the hull...
You mean like "My other ship is a Mosquito Sport" :wink:

Oh and don't worry the skin is basic at the moment, I was more concerned people were happy with the colour scheme. 8)

Posted: Wed Mar 07, 2007 11:19 pm
by JensAyton
It’s the old rolled-out-tin-cans criticism again, although this one’s reasonably subtle about it.

What’d really be nice would be the rolled-out-tin-cans thing in a specularity map rather than the diffuse map (Star Trek did this, only with physical models). I think I’ll have another go at revamping the graphics code when I’ve done some more technical changes.

Posted: Wed Mar 07, 2007 11:22 pm
by Selezen
Well, another day another model. here's an early test of the Python - I still have some of the engine cans to do plus the texturing detail on the rear end of the ship.

Image

This pic shows the cockpit area more clearly too.

Posted: Wed Mar 07, 2007 11:25 pm
by Captain Hesperus
Selezen wrote:
Image

This pic shows the cockpit area more clearly too.
:shock: :shock:
wibble wibble wibble
<thud>

Captain Hesperus
"has just checked out!"

Posted: Wed Mar 07, 2007 11:29 pm
by Cmdr. Maegil
Cool one!

Put a couple of turrets on it and call it "APC Python", and you have the missing military transport.

Just didn't like the blue patches too much.

Posted: Wed Mar 07, 2007 11:36 pm
by Gareth3377
Loved the Anaconda look - gave me the impression of a trading vessel that's seen one too many space lanes.

The python skin looked to clean. I agree with the previous poster about the huge blue bits, though the cockpit looks ace.

This may be off topic, but I do prefer the used universe look rather than the star trek look.

Posted: Thu Mar 08, 2007 6:57 am
by gabbakeisen
Yeah, give us rusting husks! Think of all the laser hits you've had since starting play, I think the average ship would look the worst for wear ;)

Posted: Thu Mar 08, 2007 8:17 am
by Star Gazer
Wow... just caught up with the new work going down... Very nice textures gents! 8)

I look forward to a suitably outrageous Imperial Courier! :wink:

Posted: Thu Mar 08, 2007 8:21 am
by CaptKev
Selezen wrote:
Image
Awesome! :shock:

Posted: Thu Mar 08, 2007 8:22 am
by Selezen
Gareth3377 wrote:
The python skin looked to clean.
Yes, it does. That's cos I haven't finished the weathering layer and the scrape layer yet.

Like I said, it's an early test.

The blue bits - I wasn't too sure about them myself. I need to work something else out for that recessed area. Worry not, I have a few ideas...

Posted: Thu Mar 08, 2007 8:28 am
by Captain Hesperus
Selezen wrote:
The blue bits - I wasn't too sure about them myself. I need to work something else out for that recessed area. Worry not, I have a few ideas...
I thought they were something like the solar capacitor panelsdescribed here.

Look cool to me!

Captain Hesperus

Posted: Thu Mar 08, 2007 8:33 am
by Star Gazer
yeah, I kind of like the blue panels - but maybe just keep the upper panels, and split them 'horizontally' (laterally?) into 2 smaller areas...?