Eric Walch wrote:That an experienced pilot does not need a buoy is correct but there are a lot of players with less imagination that still have problems with manual docking at rotating stations.
Okay okay, my piloting skills aren't
that bad, honest! I was just asking, thought maybe I'd missed a buoy or some other nifty way to dock at the constores, since they looked so new-and-improved. The one time I crashed trying to dock at one, I wasn't paying close enough attention, plus I was just learning about the, um, shortfall in performance on my system. You try docking when there's a 1-3 second lag between making a control input (hitting an arrow, yanking the stick, whatever) and the actual response. I learned to just start farther out, is all. I certainly didn't want to cause this degree of scuffle!
Eric Walch wrote:And constores are commercial enterprises, that want make docking for customers as easy as possible.
That's what I would have thought. I imagine if they could have tractor beams that would drag you from the witchpoint into their docking bay, they'd use those instead.
I may try noodling around with a "parking buoy" model for the constores, see if I can make something that's not wretched. Maybe Grubby, the happy Lavean Tree Grub, pointing the way? A pi symbol? A star? Can different models be associated with certain "brands" of constore? Certainly don't want to overdo this, but it does sound like an interesting idea. When I pull into the parking lot of a local convenience store here in town, I see their own logo in about twelve places, plus posters for beer, cigarettes, candy bars, you name it, all before I even set foot in their door. I'm pretty sure it would be the same In Space In the Future.
But honestly, Commander McLane has a point, a marker buoy, even if it didn't show up on the ASC, could be annoying for more people than find it helpful. I bow to the greater experiences around me, in this case.