Posted: Mon Jul 05, 2010 3:25 pm
The mission is kinda anticlimactic.
Don't get me wrong, can't complain about the payout. It'd take a whole heap of cr to begin to equal the bump to "dangerous" for "smile on my face" potential. And the mission itself is nicely tense, following the leads and thinking over jumps carefully to make sure of having a bit of fuel wherever you finally run the constrictor to ground.
But the chase was really most of the fun. The "win" and the battle leading up to it just didn't feel on par with the buildup to it. Maybe I just didn't play it in such a way as to give enough sporting chance. LOL As soon as I had him IDed, I slipped up close and got a long bust of lasers into the rear of his ship. He ran a ways and doubled back and I put a missile after him and he started running. I let him get out of sight, ECMed the missile and torussed until he was back on screen, slipped up on him again and repeated the process. Trying to make him use his witchdrive fuel up faster than I did. Kept sniping at the rear of his ship, hoping for engine damage. Eventually he quit running and was throwing out sparks, kept hitting him till his engines went almost dark, let my lasers recharge while getting a good bead on him, and it was over. Just poof, no cargo or escape pod.
Still had one missile left and some fuel. He'd hit me a couple of times when he'd turned to take a shot, but no gear was damaged. Sundived to top up the tank just in case I ran into a mess of pirates or whatever on the way to the planet. Took it in with no incidents. Nice little message from the navy and I was suddenly ranking "dangerous".
Can't really complain, the mission itself was a couple of days of good fun. But from the talk I was hearing in the systems while chasing the constrictor, I had been expecting a much tougher opponent. He was a lot less of a fight than some of the 299 I'd shot down before him.
I know that this particular mission can't be messed with too much since there's a need to preserve some game canon from Elite. Maybe I'm just remembering Elite as grander than it really was, but I thought I recalled the constrictor hunt as being much more of a tight dogfight. Other than pulling up into an Immelman to run back towards me and take shots occasionally, this ended up more of a long chase and snipe.
The constrictor looked great at moments when I got up close. Kind of a shame that it didn't blow up into a scrapheap of Griff's pretty debris, at least though.. LOL What might be fun would be a secondary explosion, so if you were too close when the constrictor goes up, it could cause some damage. After all, it was a top secret military ship. It wouldn't be inconceivable that it might have some massive self-destruct device onboard that it's commander slaps the button of in his last seconds. If the hunter was too close to the wreck when she went up, and had sustained any reasonable amount of damage in the fight, it might make the victory a rather short-lived and pyrrhic one.
But that's what savegames are all about. LOL
Overall, the game is doing excellent. I wouldn't know where to begin on handing out kudos, so for the moment I'll just say that everything looks and plays *GREAT*!
Don't get me wrong, can't complain about the payout. It'd take a whole heap of cr to begin to equal the bump to "dangerous" for "smile on my face" potential. And the mission itself is nicely tense, following the leads and thinking over jumps carefully to make sure of having a bit of fuel wherever you finally run the constrictor to ground.
But the chase was really most of the fun. The "win" and the battle leading up to it just didn't feel on par with the buildup to it. Maybe I just didn't play it in such a way as to give enough sporting chance. LOL As soon as I had him IDed, I slipped up close and got a long bust of lasers into the rear of his ship. He ran a ways and doubled back and I put a missile after him and he started running. I let him get out of sight, ECMed the missile and torussed until he was back on screen, slipped up on him again and repeated the process. Trying to make him use his witchdrive fuel up faster than I did. Kept sniping at the rear of his ship, hoping for engine damage. Eventually he quit running and was throwing out sparks, kept hitting him till his engines went almost dark, let my lasers recharge while getting a good bead on him, and it was over. Just poof, no cargo or escape pod.
Still had one missile left and some fuel. He'd hit me a couple of times when he'd turned to take a shot, but no gear was damaged. Sundived to top up the tank just in case I ran into a mess of pirates or whatever on the way to the planet. Took it in with no incidents. Nice little message from the navy and I was suddenly ranking "dangerous".
Can't really complain, the mission itself was a couple of days of good fun. But from the talk I was hearing in the systems while chasing the constrictor, I had been expecting a much tougher opponent. He was a lot less of a fight than some of the 299 I'd shot down before him.
I know that this particular mission can't be messed with too much since there's a need to preserve some game canon from Elite. Maybe I'm just remembering Elite as grander than it really was, but I thought I recalled the constrictor hunt as being much more of a tight dogfight. Other than pulling up into an Immelman to run back towards me and take shots occasionally, this ended up more of a long chase and snipe.
The constrictor looked great at moments when I got up close. Kind of a shame that it didn't blow up into a scrapheap of Griff's pretty debris, at least though.. LOL What might be fun would be a secondary explosion, so if you were too close when the constrictor goes up, it could cause some damage. After all, it was a top secret military ship. It wouldn't be inconceivable that it might have some massive self-destruct device onboard that it's commander slaps the button of in his last seconds. If the hunter was too close to the wreck when she went up, and had sustained any reasonable amount of damage in the fight, it might make the victory a rather short-lived and pyrrhic one.
But that's what savegames are all about. LOL
Overall, the game is doing excellent. I wouldn't know where to begin on handing out kudos, so for the moment I'll just say that everything looks and plays *GREAT*!