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Re: BGS - The BackgroundSet

Posted: Wed Mar 16, 2011 10:12 pm
by Svengali
BGS1.3.3 + Pagrooves alternative soundpack is online.

Changes:
- Sound preloading.
- Pagroove has created new sounds for [warning] and [weapon-overheat].
- New sounds for chatter.
- Chatter disabled on condition red.
- Tweaked some background images.
- New property - this.bgsDisableChatter.
- New property - this.bgsCountMode.
- New keys - “BGS-STATIONMUSIC_1” ... “BGS-STATIONMUSIC_5”.
- New keys - “BGS-CHATTER_1” ... “BGS-CHATTER_5”.
- Documentation.
- Updated Test OXP.

The patches for Captain Berf Pilot, Customsounds, Halsis and Hawksound are still functional .-)

Re: BGS - The BackgroundSet

Posted: Wed Mar 16, 2011 11:07 pm
by pagroove
Thnx Svengali! :D

Re: BGS - The BackgroundSet

Posted: Wed Mar 16, 2011 11:45 pm
by dalek501
This was the first new oxp I installed after my break. I have to say... fantastic stuff. Thanks so much for all the hard work to get this working. To me this is exactly what the game was missing... a little more atmosphere. I love all the chatter and noises. And mixed with the Random Docking oxp it sounds great when you dock. I tend to use atmospheric instrumentals and I almost cant wait to dock at the moment!

Great stuff! :D

Re: BGS - The BackgroundSet

Posted: Thu Mar 17, 2011 6:31 pm
by Svengali
Thanks dalek501 :D

Re: BGS - The BackgroundSet

Posted: Sun Sep 18, 2011 11:18 am
by Svengali
v1.3.4 is online (BGS-A, BGS.C, BGS-I, BGS-M and BGS-Soundset_Pagroove).

Changes:
- Distribution for chatter changed (random pause).
- Chatter expandable via missiontext.plist key.
- Jump effect (shader) and sound added.
- Switch for the jump effect added.
- WIKI Doc updated.

A special thanks here to Ironfist. Thanks a lot for testing the new stuff on his machine - Kudos!

Re: BGS - The BackgroundSet

Posted: Sun Sep 18, 2011 3:43 pm
by Cody
Svengali wrote:
v1.3.4 is online
Sweet... many thanks, Svengali.

Oh that hyperspace jump sequence... absolutely beautiful!! People... you have got to see this!

Re: BGS - The BackgroundSet

Posted: Sun Sep 18, 2011 4:22 pm
by commanderxairon
without a doubt this is one of the best oxp's over the ooneverse

Re: BGS - The BackgroundSet

Posted: Sun Sep 18, 2011 5:13 pm
by Grey Area
El Viejo wrote:
Oh that hyperspace jump sequence... absolutely beautiful!! People... you have got to see this!
I've just logged in to say exactly the same thing.

Excellent work, Svengali! I doff my 'slightly foxed' VMFA-314 baseball cap to you. :D

Re: BGS - The BackgroundSet

Posted: Sun Sep 18, 2011 5:47 pm
by another_commander
I just saw the new hyperspace effect. Jaw, meet floor. Floor, meet jaw.

Actually, the effect is so well done, that the default tunnel effect that follows it looks more Looney Toonsey than ever. I just had to edit the vanilla planetinfo.plist and change both hyperspace tunnel colors to black, so that it doesn't interfere with the amazingness of Svengali's creation. Well done, sir.

Re: BGS - The BackgroundSet

Posted: Sun Sep 18, 2011 5:55 pm
by Cody
I absolutely refuse to post any pics of this (although I have some beauties)... it just has to be seen live!

Re: BGS - The BackgroundSet

Posted: Sun Sep 18, 2011 6:18 pm
by Grey Area
another_commander wrote:
I just had to edit the vanilla planetinfo.plist and change both hyperspace tunnel colors to black, so that it doesn't interfere with the amazingness of Svengali's creation. Well done, sir.
Wow! Great minds really do think alike. :wink:

Re: BGS - The BackgroundSet

Posted: Sun Sep 18, 2011 6:30 pm
by Mauiby de Fug
Ach! Why do you people torment me so!? I end up having to use a borrowed computer, which is slow and has no shaders, and now you release something nice like this!? Disgraceful behaviour!

From the sound of it 'tis something well worth waiting for. So congratulations in advance! Hopefully I'll see it soon...

Re: BGS - The BackgroundSet

Posted: Sun Sep 18, 2011 6:49 pm
by CommonSenseOTB
Mauiby de Fug wrote:
Ach! Why do you people torment me so!? I end up having to use a borrowed computer, which is slow and has no shaders, and now you release something nice like this!? Disgraceful behaviour!

From the sound of it 'tis something well worth waiting for. So congratulations in advance! Hopefully I'll see it soon...
What he said.... 8)

Re: BGS - The BackgroundSet

Posted: Sun Sep 18, 2011 8:15 pm
by DaddyHoggy
Svengali wrote:
v1.3.4 is online (BGS-A, BGS.C, BGS-I, BGS-M and BGS-Soundset_Pagroove).

Changes:
- Distribution for chatter changed (random pause).
- Chatter expandable via missiontext.plist key.
- Jump effect (shader) and sound added.
- Switch for the jump effect added.
- WIKI Doc updated.

A special thanks here to Ironfist. Thanks a lot for testing the new stuff on his machine - Kudos!
Was that Russian chatter I sent you any good? (My lecturing schedule for the next few weeks is completely manic and I'm not going to have chance to play! :( )

Re: BGS - The BackgroundSet

Posted: Sun Sep 18, 2011 8:26 pm
by Corny
That looks awesome! Thumbs up! :)