Posted: Sat Oct 24, 2009 12:46 pm
Or buy a better cloak?Commander McLane wrote:I noticed that the fuel station and satellites even hail me by name if I am cloaked. I think this should be avoided.
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Or buy a better cloak?Commander McLane wrote:I noticed that the fuel station and satellites even hail me by name if I am cloaked. I think this should be avoided.
You can even refuel while cloakedCommander McLane wrote:I noticed that the fuel station and satellites even hail me by name if I am cloaked. I think this should be avoided.
Don't panic! Actually these zeroes set the chances to 100 per cent. (Read your code. For some reason you decided to choose a greaterthan instead of a lessthan-approach.)Thargoid wrote:Or just remove the two lines in the middle of stationSetup.js which set the chances to zero explicitly
Hmmm - isn't this where constores & free Trade Zones tend to turn up (depending on distance...)? Don't know if that would lead to clashes of location though.Oathbreaker wrote:I.e.:
[BIG PLANET] - - - - - - - - - - X witchpoint buoy - - O fuel station
Why? Would cut down on 'mass lock' issues both at the jump point (since you always come into a system facing the planet) and just travelling. But to each their own, I suppose there are people who like two per system sometimes.
That would be great. I will actually have this oxp now. As that was the main annoyance I had with it, the second station always mass locking you.Thargoid wrote:Would be a fairly simple modification to make (just a new populator script).
Give me a day or three and I'll write you an alternative version.
Code: Select all
Initialising OXP System Redux 1.2
Initialising OXP System Redux 1.2
Initialising OXP System Redux 1.2
Initialising OXP System Redux 1.2
Setting scanner colors for [Ship "Escape capsule" position: (5112.25, 8270.46, 96006.1) scanClass: CLASS_CARGO status: STATUS_IN_FLIGHT]
Setting scanner colors for [Ship "Escape capsule" position: (8389.5, 1991.35, 153600) scanClass: CLASS_CARGO status: STATUS_IN_FLIGHT]
Exception: Error: Vector3D.distanceTo: Could not construct vector from parameters (undefined) -- expected Vector, Entity or array of three numbers.
Active script: FuelStation 2.00
fuelStation_station.js, line 47:
if(this.ship.position.distanceTo(player.ship.position) < 150) // player ship within 150m of the centre of the fuel station
Exception: Error: Vector3D.distanceTo: Could not construct vector from parameters (undefined) -- expected Vector, Entity or array of three numbers.
Active script: FuelStation 2.00
fuelStation_station.js, line 47:
if(this.ship.position.distanceTo(player.ship.position) < 150) // player ship within 150m of the centre of the fuel station
Exception: Error: Vector3D.distanceTo: Could not construct vector from parameters (undefined) -- expected Vector, Entity or array of three numbers.
Active script: FuelStation 2.00
fuelStation_station.js, line 47:
if(this.ship.position.distanceTo(player.ship.position) < 150) // player ship within 150m of the centre of the fuel station
Exception: Error: Vector3D.distanceTo: Could not construct vector from parameters (undefined) -- expected Vector, Entity or array of three numbers.
Active script: FuelStation 2.00
fuelStation_station.js, line 47:
if(this.ship.position.distanceTo(player.ship.position) < 150) // player ship within 150m of the centre of the fuel station
Exception: Error: Vector3D.distanceTo: Could not construct vector from parameters (undefined) -- expected Vector, Entity or array of three numbers.
Active script: FuelStation 2.00
fuelStation_station.js, line 47:
if(this.ship.position.distanceTo(player.ship.position) < 150) // player ship within 150m of the centre of the fuel station
Exception: Error: Vector3D.distanceTo: Could not construct vector from parameters (undefined) -- expected Vector, Entity or array of three numbers.
Active script: FuelStation 2.00
fuelStation_station.js, line 47:
if(this.ship.position.distanceTo(player.ship.position) < 150) // player ship within 150m of the centre of the fuel station
Exception: Error: Vector3D.distanceTo: Could not construct vector from parameters (undefined) -- expected Vector, Entity or array of three numbers.
Active script: FuelStation 2.00
fuelStation_station.js, line 47:
if(this.ship.position.distanceTo(player.ship.position) < 150) // player ship within 150m of the centre of the fuel station
Exception: Error: Vector3D.distanceTo: Could not construct vector from parameters (undefined) -- expected Vector, Entity or array of three numbers.
Active script: FuelStation 2.00
fuelStation_station.js, line 47:
if(this.ship.position.distanceTo(player.ship.position) < 150) // player ship within 150m of the centre of the fuel station
Exception: Error: Vector3D.distanceTo: Could not construct vector from parameters (undefined) -- expected Vector, Entity or array of three numbers.
Active script: FuelStation 2.00
fuelStation_station.js, line 47:
if(this.ship.position.distanceTo(player.ship.position) < 150) // player ship within 150m of the centre of the fuel station