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Re: hyperradio
Posted: Mon Nov 05, 2012 7:19 am
by Geraldine
Hey guys if you need a place to store stuff, you could always use the SSC download area too.I am sure Darkone (the site admin wont mind)
Also looking forward to trying out bacontube's missing music packs.
Re: hyperradio
Posted: Mon Nov 05, 2012 7:40 am
by Diziet Sma
Thanks, but I can store files of up to 100MB in my box account. Svengali has offered to supply me with bacontube's music-packs, which need a little tweaking of levels etc, but once I've done that I'll make them available.
Re: hyperradio
Posted: Mon Nov 05, 2012 5:29 pm
by CommonSenseOTB
Diziet Sma wrote:CommonSenseOTB wrote:I've got all the soundpacks. Some are 36 and 38 MB and too big for me to host on the free box, max 25MB file size.
CommonSenseOTB wrote:I'll look at that after I release my event driven music oxp, if no one else hosts those ambient music packs first that is.
How's this going, CSOTB? My Box account can handle the large file sizes, and I'd be happy to host the 2 missing packs of bacontube's..
- Pack TN01 - Technofunk
- Pack PSY01 - Ambient Psychedelic
(I'll also be releasing some new musicpacks soon..)
Looks like somebody else can handle those, my plate is too full.
The reactive music oxp has been ready and playing on my HDD for over 4 months. But I can't release it. The creative commons listed music, listed on 2 different websites, was actually copyrighted and not supposed to be there. So, I can't distribute it.
The large version that uses different music which is ok is very much too large and not suitable for this, not like the small version that I can't release.
Sorry guys, looks like I'll have too hunt down some similar music as in the small version but I'm sure it will not be easy and I don't have time right now.
Re: hyperradio
Posted: Tue Nov 06, 2012 2:54 am
by Diziet Sma
That's a huge bummer about your reactive music OXP.. hopefully you'll be able to sort it out easily..
Re: hyperradio
Posted: Tue Nov 06, 2012 7:07 am
by Diziet Sma
Ok..
I've adjusted the levels of bacontube's 2 musicpacks, made the OXPs Mac-friendly and re-packaged them, and put them up at box.com.
The
wiki entry links have been edited to point to the new location, and file-sizes changed to match. (reducing levels has made the files a little smaller)
To save the people reading this from having to go to the wiki to get them, here are the direct download links:
Pack TN01 - Technofunk -
hyperradioTN01.zip
Pack PSY01 - Ambient Psychedelic -
hyperradioPSY01.zip
I've been listening to them, and quite liked both..
Enjoy!
Re: hyperradio
Posted: Tue Nov 06, 2012 9:00 am
by Diziet Sma
Yodeebe wrote:GroOvy space trance for your radios.
downloadable as WAV, for conversion to OGG or whatever.
I'm not sure how it works in hyperradio. should I make a music pack?
http://soundcloud.com/engine_ears/space-between-spaces
should I do some more?
maybe a bit more down tempo?
as an excuse for any imperfections, I should point out that it's all made up as I go along, mixed live, without a computer!
an early vid here, if anyones interested.
http://www.myspace.com/531006399
Can't seem to find this at the soundcloud link..
do you have a working link, Yodeebe?
Re: hyperradio
Posted: Tue Nov 06, 2012 2:49 pm
by Svengali
Diziet Sma wrote:I've adjusted the levels of bacontube's 2 musicpacks, made the OXPs Mac-friendly and re-packaged them, and put them up at box.com.
Muchas gracias, Dizzy .-)
Re: hyperradio
Posted: Tue Nov 06, 2012 3:31 pm
by Diziet Sma
Hey, thank
you for sending them to me.. wouldn't have happened otherwise..
Re: hyperradio
Posted: Tue Dec 25, 2012 7:05 pm
by zdoofop
CommonSenseOTB wrote:Diziet Sma wrote:CommonSenseOTB wrote:I've got all the soundpacks. Some are 36 and 38 MB and too big for me to host on the free box, max 25MB file size.
CommonSenseOTB wrote:I'll look at that after I release my event driven music oxp, if no one else hosts those ambient music packs first that is.
How's this going, CSOTB? My Box account can handle the large file sizes, and I'd be happy to host the 2 missing packs of bacontube's..
- Pack TN01 - Technofunk
- Pack PSY01 - Ambient Psychedelic
(I'll also be releasing some new musicpacks soon..)
Looks like somebody else can handle those, my plate is too full.
The reactive music oxp has been ready and playing on my HDD for over 4 months. But I can't release it. The creative commons listed music, listed on 2 different websites, was actually copyrighted and not supposed to be there. So, I can't distribute it.
The large version that uses different music which is ok is very much too large and not suitable for this, not like the small version that I can't release.
Sorry guys, looks like I'll have too hunt down some similar music as in the small version but I'm sure it will not be easy and I don't have time right now.
couldn't you just release the base code and let us choose our own music? I'd like to do that very much, and I would do it anyway whether or not you provided your own tracks, but this way, you wouldn't have to worry about copyright protection.
Re: hyperradio
Posted: Wed Dec 26, 2012 10:11 pm
by Svengali
Yes, it would be very interesting to see the script...
Re: hyperradio
Posted: Wed Jan 09, 2013 12:51 pm
by Svengali
Hyperradio v1.26 is online.
Changes:
- Switched handling for playing to mode key (b).
Re: hyperradio
Posted: Sun Jan 20, 2013 5:06 pm
by Tricky
What's with the weird characters after HyperRadio? It is in all of the missiontext entries.
Click image for larger version
Re: hyperradio
Posted: Sun Jan 20, 2013 5:25 pm
by Diziet Sma
Tricky wrote:What's with the weird characters after HyperRadio? It is in all of the missiontext entries.
I've been meaning to mention that.. I think it's something to do with the new string expansion routines in 1.77.
(But it's a Snoopers bug.. not a HyperRadio one)
Re: hyperradio
Posted: Sun Jan 20, 2013 5:42 pm
by Tricky
Diziet Sma wrote:Tricky wrote:What's with the weird characters after HyperRadio? It is in all of the missiontext entries.
I've been meaning to mention that.. I think it's something to do with the new string expansion routines in 1.77.
(But it's a Snoopers bug.. not a HyperRadio one)
It's in the HyperRadio OXP. Look in
missiontext.plist
of that OXP.
Re: hyperradio
Posted: Sun Jan 20, 2013 6:13 pm
by Diziet Sma
Oops..
my bad.. Since Snoopers does the reporting, I thought that's where it was located. Sorry.