Re: Recovering "Lost" OXPs
Posted: Fri Dec 18, 2020 12:53 am
Been a while since Oosat was updated. I'm surprised it's still functioning.
For information and discussion about Oolite.
https://bb.oolite.space/
Thank you for the link, on a first look most OXP's seems to be still available here but I will check one by one later.Cholmondely wrote: ↑Thu Dec 17, 2020 9:15 pmJust stumbled across this link: http://capnhack.com/hosting/oolite/Oolite/OoSat.html
Thank you Cholmondely, I need to have a closer look first but my first guess is that many of these pictures had been replaced by later versions and the same with the files. The "lost" OXP's usually result from external storage like box, not from files on wiki. Still, thanks again, hopefully, next year I could check one by one, who knows, one or the other might be useful.Cholmondely wrote: ↑Tue Dec 29, 2020 4:21 pmJust discovered that if one searches our wiki: http://wiki.alioth.net/index.php/Special:UnusedFiles - choose to view 500
You unearth a massive treasure trove of some 1000 or so unused (ie unlinked) files which include a horde of old versions of oxp's/oxz's.
Sorry to say so but the first download I tried is still valid, doesn't mean that it shouldn't be added to the manger, I will add to my list "to do" for next year.Cholmondely wrote: ↑Wed Dec 30, 2020 12:05 pmAnd yet another: Robert Triflinger (Captain Beatnik) produced 4 different Coluber Racers, each with its own HUD.
https://bb.oolite.space/viewtopic.php?f=4&t=11206
Please, it's not that I'm expecting anything. It's just that this is the obvious place to mention all this stuff. The thread is entitled "Recovering" - not rehabilitating! Hopefully when Dybal recovers from his festive break, he'll list it all up front.montana05 wrote: ↑Wed Dec 30, 2020 12:11 pmSorry to say so but the first download I tried is still valid, doesn't mean that it shouldn't be added to the manager, I will add to my list "to do" for next year.Cholmondely wrote: ↑Wed Dec 30, 2020 12:05 pmAnd yet another: Robert Triflinger (Captain Beatnik) produced 4 different Coluber Racers, each with its own HUD.
https://bb.oolite.space/viewtopic.php?f=4&t=11206
I hope that dybal is coming back, stand-alone this project is close to impossible to manage, I already put aside all my own work just to recover OXp's worth it, vector is about to finish, but it's only the ships, stations will follow.Cholmondely wrote: ↑Wed Dec 30, 2020 12:05 pmPlease, it's not that I'm expecting anything. It's just that this is the obvious place to mention all this stuff. The thread is entitled "Recovering" - not rehabilitating! Hopefully when Dybal recovers from his festive break, he'll list it all up front.
Well done, Sir! Thank you.montana05 wrote: ↑Mon Jan 04, 2021 12:00 pmFar Arm ships V 3.01 is now available on the expansion manager and additionally here: Far Arms Ship 3.01. This is the original OXP (2012), no fixes or improvements have been added (yet).
Always welcome, the textures could use some improvement and the missiles are kind of overpowered but that needs to wait for the next lockdown.