Recovering "Lost" OXPs

General discussion for players of Oolite.

Moderators: winston, another_commander

User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Recovering "Lost" OXPs

Post by Cody »

Been a while since Oosat was updated. I'm surprised it's still functioning.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Thu Dec 17, 2020 9:15 pm
Thank you for the link, on a first look most OXP's seems to be still available here but I will check one by one later.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 5366
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

Here's another one: seems to no longer work: Switeck's Shipping v0.5 OXP - Ai, Economy, and Ship changes

* BB thread: viewtopic.php?f=4&t=8212

* Wiki page: http://wiki.alioth.net/index.php/Switec ... ipping_OXP

I presume that the nails in the coffin came from here:
Proposal for 1.82: support for economic changes: https://bb.oolite.space/viewtopic.php?f=2&t=16828

I'm unsure that it is worth updating - the post here is as a matter of record!
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
Cholmondely
Archivist
Archivist
Posts: 5366
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

Just discovered that if one searches our wiki: http://wiki.alioth.net/index.php/Special:UnusedFiles - choose to view 500

You unearth a massive treasure trove of some 1000 or so unused (ie unlinked) files which include a horde of old versions of oxp's/oxz's.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Tue Dec 29, 2020 4:21 pm
Just discovered that if one searches our wiki: http://wiki.alioth.net/index.php/Special:UnusedFiles - choose to view 500

You unearth a massive treasure trove of some 1000 or so unused (ie unlinked) files which include a horde of old versions of oxp's/oxz's.
Thank you Cholmondely, I need to have a closer look first but my first guess is that many of these pictures had been replaced by later versions and the same with the files. The "lost" OXP's usually result from external storage like box, not from files on wiki. Still, thanks again, hopefully, next year I could check one by one, who knows, one or the other might be useful. :wink:
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 5366
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

And yet another: Robert Triflinger (Captain Beatnik) produced 4 different Coluber Racers, each with its own HUD!

https://bb.oolite.space/viewtopic.php?f=4&t=11206

And another: M-pack (Rusties) http://wiki.alioth.net/index.php/Second-hand_ships

And another: Registration ID http://wiki.alioth.net/index.php/RegistrationID

And another: Renegade Pirates http://wiki.alioth.net/index.php/Renegade_Pirates_OXP from 2006 and featuring Twin Plasma Cannons!
Edited to include Rusties, re-edited to include Registration ID, re-re-edited for Renegade Pirates
Last edited by Cholmondely on Sat Jan 02, 2021 6:44 pm, edited 5 times in total.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Wed Dec 30, 2020 12:05 pm
And yet another: Robert Triflinger (Captain Beatnik) produced 4 different Coluber Racers, each with its own HUD.

https://bb.oolite.space/viewtopic.php?f=4&t=11206
Sorry to say so but the first download I tried is still valid, doesn't mean that it shouldn't be added to the manger, I will add to my list "to do" for next year.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 5366
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

montana05 wrote: Wed Dec 30, 2020 12:11 pm
Cholmondely wrote: Wed Dec 30, 2020 12:05 pm
And yet another: Robert Triflinger (Captain Beatnik) produced 4 different Coluber Racers, each with its own HUD.

https://bb.oolite.space/viewtopic.php?f=4&t=11206
Sorry to say so but the first download I tried is still valid, doesn't mean that it shouldn't be added to the manager, I will add to my list "to do" for next year.
Please, it's not that I'm expecting anything. It's just that this is the obvious place to mention all this stuff. The thread is entitled "Recovering" - not rehabilitating! Hopefully when Dybal recovers from his festive break, he'll list it all up front.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Wed Dec 30, 2020 12:05 pm
Please, it's not that I'm expecting anything. It's just that this is the obvious place to mention all this stuff. The thread is entitled "Recovering" - not rehabilitating! Hopefully when Dybal recovers from his festive break, he'll list it all up front.
I hope that dybal is coming back, stand-alone this project is close to impossible to manage, I already put aside all my own work just to recover OXp's worth it, vector is about to finish, but it's only the ships, stations will follow.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

[EliteWiki] Far Arm ships V 3.01 is now available on the expansion manager and additionally here: Far Arms Ship 3.01. This is the original OXP (2012), no fixes or improvements have been added (yet).
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 5366
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

montana05 wrote: Mon Jan 04, 2021 12:00 pm
[EliteWiki] Far Arm ships V 3.01 is now available on the expansion manager and additionally here: Far Arms Ship 3.01. This is the original OXP (2012), no fixes or improvements have been added (yet).
Well done, Sir! Thank you.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Mon Jan 04, 2021 1:34 pm
Well done, Sir! Thank you.
Always welcome, the textures could use some improvement and the missiles are kind of overpowered but that needs to wait for the next lockdown.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Recovering "Lost" OXPs

Post by Cody »

montana05 wrote: Mon Jan 04, 2021 1:46 pm
...but that needs to wait for the next lockdown.
Incoming!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cody wrote: Mon Jan 04, 2021 2:00 pm
montana05 wrote: Mon Jan 04, 2021 1:46 pm
...but that needs to wait for the next lockdown.
Incoming!
I guess so, my province is already red zone, only a matter of 1 - 2 weeks more.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Recovering "Lost" OXPs

Post by Cody »

montana05 wrote: Mon Jan 04, 2021 2:26 pm
...my province is already red zone...
Aye... where I live is right in the middle of the new variant's first hot-spot.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
Post Reply