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Re: Progress

Posted: Sun Sep 29, 2013 12:23 pm
by Cody
Mistake Not My Current State Of Joshing Gentle Peevishness For The Awesome And Terrible Majesty Of The Towering Seas Of Ire That Are Themselves The Milquetoast Shallows Fringing My Vast Oceans Of Wrath is probably the omega of ship names - and somewhat fitting for his final Culture novel.

Re: Progress

Posted: Sun Sep 29, 2013 12:33 pm
by Smivs
cim wrote:
I'm currently tweaking the standard HUD layouts very slightly for 1.79 to fit some extra dials in....
Extra dials?

Re: Progress

Posted: Sun Sep 29, 2013 12:53 pm
by cim
Diziet Sma wrote:
Or, to use its' full name [...]
For reference, that's definitely too long to use in Oolite.
Smivs wrote:
Extra dials?
Image
One for primable equipment, and one to name beacons and waypoints (the latter not yet implemented) on the compass.

Re: Progress

Posted: Sun Sep 29, 2013 1:06 pm
by Diziet Sma
cim wrote:
Diziet Sma wrote:
Or, to use its' full name [...]
For reference, that's definitely too long to use in Oolite.
Image

I suspected as much! :lol:

Re: Progress

Posted: Sun Sep 29, 2013 1:06 pm
by Smivs
cim wrote:
Now that's just bonkers! :D
cim wrote:
Smivs wrote:
Extra dials?
Image
One for primable equipment, and one to name beacons and waypoints (the latter not yet implemented) on the compass.
Ah, yes. Very useful, and a jolly good idea.

Re: Progress

Posted: Sun Sep 29, 2013 1:12 pm
by Cody
cim wrote:
One for primable equipment, and one to name beacons and waypoints (the latter not yet implemented) on the compass.
Excellent... but I am going to need a revamped Fighter Hud. <sobs>

Re: Progress

Posted: Sun Sep 29, 2013 1:23 pm
by JensAyton
Perhaps a shortName is in order…

Re: Progress

Posted: Sun Sep 29, 2013 1:39 pm
by Smivs
JensAyton wrote:
Perhaps a shortName is in order…
Perhaps the ships need nicknames as well, like us. :)
I mean, I don't expect you all to refer to me as "His exalted and most high majesty, uberpumpkinfieldenfuhrer Smivs the humungous, son of Ronald the magnificent, Grand Ambassador to the Ooniverse for the noble and gracious people of Cucurbita" do I? Smivs is fine. :wink:

Re: Progress

Posted: Sun Sep 29, 2013 2:25 pm
by JazHaz
JensAyton wrote:
Perhaps a shortName is in order…
As in Refreshingly Unconcerned With the Vulgar Exigencies of Veracity better known as Fred?

Re: Progress

Posted: Sun Sep 29, 2013 3:30 pm
by metatheurgist
cim wrote:
Diziet Sma wrote:
Or, to use its' full name [...]
For reference, that's definitely too long to use in Oolite.
It's...It's, some kind of low tech attack on ship's visual systems. Like a buffer overrun...it must be...it makes no sense otherwise!

Re: Progress

Posted: Mon Sep 30, 2013 6:07 am
by Ranthe
Cody wrote:
Mistake Not My Current State Of Joshing Gentle Peevishness For The Awesome And Terrible Majesty Of The Towering Seas Of Ire That Are Themselves The Milquetoast Shallows Fringing My Vast Oceans Of Wrath is probably the omega of ship names - and somewhat fitting for his final Culture novel.
I can't help thinking that by the time someone finished hailing that ship, whatever conflict you were in would be well and truly over - or you'd be dead!

It'd be rather like talking to this guy. :-)

Re: Progress

Posted: Mon Sep 30, 2013 8:19 am
by Diziet Sma
Ranthe wrote:
I can't help thinking that by the time someone finished hailing that ship, whatever conflict you were in would be well and truly over - or you'd be dead!
Hence the more usual method of referring to the ship simply as the Mistake Not... :wink:

Re: Progress

Posted: Mon Sep 30, 2013 6:18 pm
by Tricky
Diziet Sma wrote:
Ranthe wrote:
I can't help thinking that by the time someone finished hailing that ship, whatever conflict you were in would be well and truly over - or you'd be dead!
Hence the more usual method of referring to the ship simply as the Mistake Not... :wink:
Even after saying "Mistake Not..." the conflict would be over. :twisted:

Re: Progress

Posted: Tue Oct 01, 2013 6:59 am
by Diziet Sma
Heck.. it would have been over before the signal from your brain got to your mouth..

Re: Progress

Posted: Tue Oct 01, 2013 7:52 am
by Cody
Muchas gracias to the Devs for Oolite 1.77.1 (especially its SSE2-optimised variant).