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Re: David Braben's Elite: Dangerous

Posted: Thu May 15, 2014 11:17 pm
by pagroove
Thats a choice of course :D
But I wanted to see if Oolite still can hold up. And it can in my opinion.

Re: David Braben's Elite: Dangerous

Posted: Sat May 17, 2014 1:39 am
by Geraldine
pagroove wrote:
Thats a choice of course :D
But I wanted to see if Oolite still can hold up. And it can in my opinion.
All I am going to say is that Oolite will always have a space reserved for it on my hard drive. :wink:

Re: David Braben's Elite: Dangerous

Posted: Sat May 17, 2014 1:47 am
by Cody
Geraldine wrote:
... Oolite will always have a space reserved for it on my hard drive.
<grins> I bet you say that to all the games. Joking aside though - as far as Oolite is concerned, I have to agree.

Re: David Braben's Elite: Dangerous

Posted: Fri May 23, 2014 12:25 pm
by Cody
Alas, a sign of the times on the E: D forum - five new moderators were appointed today.
They will need them, I'm afraid - not a job that I'd want, that's for sure.

Re: David Braben's Elite: Dangerous

Posted: Fri May 23, 2014 4:28 pm
by ClymAngus
Cody wrote:
Alas, a sign of the times on the E: D forum - five new moderators were appointed today.
They will need them, I'm afraid - not a job that I'd want, that's for sure.
At times that forum reminds me of this:
http://www.telegraph.co.uk/news/worldne ... adrid.html

Personally, having spend an inordinate ammount of time on forums that have large entries in encylopedia dramatica, I find the fronteer forum to be a bit full on at times but generally farily OK. I have gone toe to toe with some right ass holes in my youth. Wouldn't want a job trying to herd them however.

Re: David Braben's Elite: Dangerous

Posted: Fri May 23, 2014 6:04 pm
by Geraldine
Cody wrote:
Geraldine wrote:
... Oolite will always have a space reserved for it on my hard drive.
<grins> I bet you say that to all the games. Joking aside though - as far as Oolite is concerned, I have to agree.
Indeed I do! :lol: All I need is an Elite game (or re-make ;) ) and a star (and maybe an ancient Amiga or ST) to steer the ships by. 8)

Re: David Braben's Elite: Dangerous

Posted: Sat May 24, 2014 8:09 pm
by Doug Stuart
I'm wondering how Elite Dangerous is going to affect Oolite?
Will all the great Elites we have here going to jump ship for E.D.?
Will the Oolite BB start slowing down and go dark?
I finally find something good and it gets replaced?
OMG it's Firefly all over again!! :cry:

I can.t afford thousands of dollars in a computer and hundreds in controllers and displays
I'll just download ALL the oxp's I can and all the wiki pages and burn them to disk, at least I'll still have the best game EVER!!! :D

Re: David Braben's Elite: Dangerous

Posted: Sat May 24, 2014 8:35 pm
by Cody
<grins> Some of us will play Elite: Dangerous, certainly - but we'll still be here too.

Re: David Braben's Elite: Dangerous

Posted: Sat May 24, 2014 9:08 pm
by pagroove
Well it is a bit quitter around here lately but I don't think Oolite will die completely. A lot depends on how Elite Dangerous plays out. In other words: Is it a fun game?

Oolite is a fun game already so that keeps me playing. I backed Elite Dangerous on a basic level (and on Mac here) so it is going to take a long time still before I can play it. It doesn't matter. Watching the Video's online Elite Dangerous seems nice but I do not feel I'm really missing out. In my opinion you have to bring a lot of money to the table to be able to play in Beta in a few systems. Of course that is going to change to a near infinite game world but I better wait until the full game to see if it is a replacement of every space game there is.

Even then Oolite is not going away as it is more a pure emulation of the original Elite with User customizing added.

Re: David Braben's Elite: Dangerous

Posted: Sun May 25, 2014 11:03 am
by cim
I think the "feels like Elite" genre is wide enough to have room for several successful games in it.

We can do things that Elite Dangerous can't or won't and vice versa - for a topical example (in both games...) can you imagine what their forums would be like right now if they were to say "As a design decision, there's only one entry point into each system, to make it easier to set up blockades" - and as a result I think we're not even really competing with them for players.

Re: David Braben's Elite: Dangerous

Posted: Sun May 25, 2014 11:32 am
by Disembodied
cim wrote:
I think the "feels like Elite" genre is wide enough to have room for several successful games in it.
Amen to that! E:D (also known as "I have a fringe, and I'm delighted" :)) looks beautiful, and the scale and scope foe exploration look really exciting - but there are a lot of compromises, too, to accommodate the needs of a multiplayer game, which will affect things even if you choose not to take part in any PvP stuff. However you choose to play E:D, you're going to be in someone else's game: Oolite gives you your own universe, to customise how you want.

Re: David Braben's Elite: Dangerous

Posted: Sun May 25, 2014 1:18 pm
by Cody
Disembodied wrote:
Amen to that! E:D (also known as "I have a fringe, and I'm delighted"...
Ramen! <grins> For the record, I have never had a fringe!

Re: David Braben's Elite: Dangerous

Posted: Sun May 25, 2014 2:43 pm
by Diziet Sma
Doug Stuart wrote:
I can.t afford thousands of dollars in a computer and hundreds in controllers and displays
Even apart from all the other good reasons listed above, this is what will keep Oolite going. Not only is Oolite aimed at less powerful computers, it's pretty clear from the various enquiries we see, that there are lots of people (myself and many OoliteBB regulars included) playing Oolite on older hardware.

Now, would they be doing that if they could afford better computers? Of course not. So the chances of them being able to upgrade to the kind of machine that will be required to run E: D seems pretty slim to me.

Oolite will be around a long time yet.

Re: David Braben's Elite: Dangerous

Posted: Sun May 25, 2014 8:31 pm
by Bangbangduck
Amen and seconded, thirded and fourthed!

Oolite is great and can be honed to run on a modest machine to the highest spec machine. The fun is constant!

BBD

Re: David Braben's Elite: Dangerous

Posted: Sun May 25, 2014 10:40 pm
by Doug Stuart
A lot of the video's I see of the alpha Ver. seem to be made by people who never apparently played Elite or Oolite ,("What's this Mass-Lock Stuff?") maybe someone should point them here and say "Hay Guys, here's a E.D. trainer!"