Re: (RELEASE) Orisis Class (updated to 1.3)
Posted: Tue Nov 06, 2012 3:11 pm
Hmmm..spara wrote:Download link does not work anymore ?
"File or folder removed"
Huh?
For information and discussion about Oolite.
https://bb.oolite.space/
Hmmm..spara wrote:Download link does not work anymore ?
Once again , probably irrelevant as I never have fired a Missile at an Orisis and nor imagine that I shall.12:26:29.951 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.3, -5681.32, 66199.4) scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
12:26:32.808 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.42, -5692.54, 66840. scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
12:26:37.314 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.62, -5709.72, 67821. scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
12:26:40.325 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.77, -5721.5, 68495.3) scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
Hi Duggan.Duggan wrote:I love seeing these huge ships in my ooniverse but have noticed the following in my load up log. I don't know if it is important or not.Once again , probably irrelevant as I never have fired a Missile at an Orisis and nor imagine that I shall.Code: Select all
12:26:29.951 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.3, -5681.32, 66199.4) scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship. 12:26:32.808 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.42, -5692.54, 66840.8) scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship. 12:26:37.314 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.62, -5709.72, 67821.8) scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship. 12:26:40.325 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.77, -5721.5, 68495.3) scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
Incidentally the Cool emoticons in the report are not really cool emoticons rather they are an 8 and close bracket but hey, that's forum translators I suppose.
TheGimi wrote:(Hmm: phpBB needs a [noparse]...[/noparse] tag). Would make giving advice like this much easier.
[icode]
[/icode] tags may be what you are looking for?I tried that and it didn't work.Thargoid wrote:TheGimi wrote:(Hmm: phpBB needs a [noparse]...[/noparse] tag). Would make giving advice like this much easier.[icode]
[/icode] tags may be what you are looking for?
[code][/code]
Just on my computer?[icode]
[/icode]
The "disable smilies" and "disable BBCode" checkboxes below the post entry window might be helpful here. Less so if you want them for some bits and not others, obviously.Gimi wrote:(Hmm: phpBB needs a [noparse]...[/noparse] tag). Would make giving advice like this much easier.
As far as I know, these errors refer to missiles fired by the Orisis, not at it. I'm curious how many missiles tend to be carried by ferries these days, though ... I suppose that as soon as work starts on the planned Navy frigate version mentioned on the first page, this will definitely need to be addressed.Duggan wrote:I love seeing these huge ships in my ooniverse but have noticed the following in my load up log. I don't know if it is important or not.
Once again , probably irrelevant as I never have fired a Missile at an Orisis and nor imagine that I shall. :)As12:26:29.951 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.3, -5681.32, 66199.4) scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
12:26:32.808 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.42, -5692.54, 66840.8) scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
12:26:37.314 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.62, -5709.72, 67821.8) scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
12:26:40.325 [ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, 0) behind the <ShipEntity 0x19bfb528>{"Orisis class Ferry" position: (-4993.77, -5721.5, 68495.3) scanClass: CLASS_NEUTRAL status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.