Re: Ship Wishlist!!! :-D
Posted: Sun Feb 10, 2013 11:32 am
Looking good Mandoman.
This may well be your masterpiece.
This may well be your masterpiece.
For information and discussion about Oolite.
https://bb.oolite.space/
No no no, you are wrong - this is my masterpiece! Hand me the keys mandoman!!! I'll rule the Galaxy!!!Shipbuilder wrote:Looking good Mandoman.
This may well be your masterpiece.
That's exactly what I've been thinking about the odyssey.Thargoid wrote:It's gonna be a nightmare to unwrap and texture.
I've no clue about texturing, but I think I know what you mean. But the good thing is: Since the comet is from a cartoon, I'd not be surprised if textures aren't needed at all! It might look good / just like in the cartoon by just using the right colors. What do you think?maaarcooose wrote:That's exactly what I've been thinking about the odyssey.Thargoid wrote:It's gonna be a nightmare to unwrap and texture.
Every time I add some small, round piece of detail it sets off alarm bells in my head.
!m!
I think the right colours will still need to be in the right places! Seriously, this is going to be very hard to do even a most basic texture for. There might be a case here to break it down into its various parts (which individually will be much easier to texture), then assemble it with the main body as the 'ship', and all the cylindrical and spherical bits as subentities.GGShinobi wrote:Since the comet is from a cartoon, I'd not be surprised if textures aren't needed at all! It might look good / just like in the cartoon by just using the right colors. What do you think?
That's exactly what I'm planning to do. I'm only building it as a single model to get all the perspectives as close as I can. I'm sure someone else could do better, but I guess it's open for anyone to try. Once broken down into subentities, it shouldn't be so hard to unwrap, and texture (I hope).Smivs wrote:There might be a case here to break it down into its various parts (which individually will be much easier to texture), then assemble it with the main body as the 'ship', and all the cylindrical and spherical bits as subentities.
Thanks Shipbuilder. It probably aught to be you making it. I hope it turns out even half as good as expected.Shipbuilder wrote:Looking good Mandoman.
This may well be your masterpiece.
Seconded, this is going to be awesome if (as I hope) you pull it offThargoid wrote:
Best of luck with it though, it's a lovely model.
Heheh.. I'm thinking, unless that baby has a Bergenholm installed, the first time it pulls over a G during a change of vector, it'll snap its' pretty little neck..GGShinobi wrote:Diziet Sma, wait till you see it in action! And you know, what it may lack in efficiency (maybe it's a good target, okay ), it more than makes up with style!
At least, I'll always die in a blaze of glory!!!