when System Redux is in the AddOns folder, the galactic background looks different
will it look the same on everyone's screen, or is it randomly generated when I load it? i.e. would the sky always look the same at each planet regardless of who was using the OXP?
any comments appreciated
cheers
are the SysRedux bachgrounds random?
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- Zbond-Zbond
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System Redux 1 alters the universal appearance of the galaxy. It does so because it contains the following options in the planetinfo.plist:
You can learn what each of these does in the planetinfo.plist Wiki Entry. The Ambient Level change makes a big difference especially. I play with Ambient at 0.25 or lower...
Code: Select all
"universal" = {
"sky_blur_alpha" = "0.25";
"sky_blur_cluster_chance" = "0.10";
"ambient_level" = "1.25";
"sky_blur_scale" = "25";
"sky_n_stars" = "3000";
"sky_n_blurs" = "1000";
};
Find my OXP's at:
Deep Horizon Industries - Your Planet Our Design
Deep Horizon Industries - Your Planet Our Design
- Zbond-Zbond
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Thank you for pointing this out, so I could eradicate it.Cmd. Cheyd wrote:System Redux 1 alters the universal appearance of the galaxy. It does so because it contains the following options in the planetinfo.plist:
As nice as System Redux is - it makes the ooniverse look as if a fleet of Behemoths containing a monster cargo for an interior decoration shop suddenly blew up.
As Enya sung: "Paint the Sky with Stars". But don't overdo it.
Yours, Christian
[It/we/I] [awoke]. [Identity]:[Undetermined], [Location]:[Undetermined], [Objective]:[Destroy]. [Priorize([Determination]:[Identity])]:[High]. [Execute].
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all replies appreciated, thank you all very much
however a question still presents itself and that is: If I am at (eg Timabi g4) and can see a purple blob (eg directly behind me when i am looking at the sun), will everyone else see the same purple blob in the same place - assuming that the parameters mentioned earlier..
And similarly, if system redux was not installed, and directly behind me when looking at the Timabi's sun there was a green splotch. would everyone see the same green splotch in the same place, or would their game have generated different blobs & splotches at startup? (I notice that once generated, they sky remains the same whenever I visit Timabi - or wherever.)
• There is a reason for my question. When placing small dark objects at distant co-ordinates, I want them to be invisible - at first. I want them to become visible soon after jumping towards them.
• If I put a purple-ish small dark object against a purple blob it will look different compared to its appearance against the green splotch (assuming that the player hasn't altered the "universal" = settings, or the settings for a particular planet's sky etc. etc.)
• Can I assume that all skies will look the same in vanilla Oolite - or look the same in everyone's System Redux, if the code for the sky has not been altered?
• Or will every commander's vanilla sky look different?
(This question does not arise in the case of bright small distant objects (which are visible))
I know that OXP's often alter the sky, too. It doesn't bother me what the altered skies might look like. But adjusting my small objects to be initially invisible is rather time consuming and if it is only going to work on my computer there's not much point.
NOTE: THE EXPRESSIONS "BLOB" AND "SPLOTCH" ARE SHORTHAND EXPRESSIONS SIGNIFYING THE CONCEPTS "EXQUISITELY WROUGHT STAR CLUSTER" AND "MAGNIFICENT NEBULA" RESPECTIVELY
however a question still presents itself and that is: If I am at (eg Timabi g4) and can see a purple blob (eg directly behind me when i am looking at the sun), will everyone else see the same purple blob in the same place - assuming that the parameters mentioned earlier..
..were unchanged by the player?Cmd. Cheyd wrote:Code: Select all
"universal" = { "sky_blur_alpha" = "0.25"; "sky_blur_cluster_chance" = "0.10"; "ambient_level" = "1.25"; "sky_blur_scale" = "25"; "sky_n_stars" = "3000"; "sky_n_blurs" = "1000"; };
And similarly, if system redux was not installed, and directly behind me when looking at the Timabi's sun there was a green splotch. would everyone see the same green splotch in the same place, or would their game have generated different blobs & splotches at startup? (I notice that once generated, they sky remains the same whenever I visit Timabi - or wherever.)
• There is a reason for my question. When placing small dark objects at distant co-ordinates, I want them to be invisible - at first. I want them to become visible soon after jumping towards them.
• If I put a purple-ish small dark object against a purple blob it will look different compared to its appearance against the green splotch (assuming that the player hasn't altered the "universal" = settings, or the settings for a particular planet's sky etc. etc.)
• Can I assume that all skies will look the same in vanilla Oolite - or look the same in everyone's System Redux, if the code for the sky has not been altered?
• Or will every commander's vanilla sky look different?
(This question does not arise in the case of bright small distant objects (which are visible))
I know that OXP's often alter the sky, too. It doesn't bother me what the altered skies might look like. But adjusting my small objects to be initially invisible is rather time consuming and if it is only going to work on my computer there's not much point.
NOTE: THE EXPRESSIONS "BLOB" AND "SPLOTCH" ARE SHORTHAND EXPRESSIONS SIGNIFYING THE CONCEPTS "EXQUISITELY WROUGHT STAR CLUSTER" AND "MAGNIFICENT NEBULA" RESPECTIVELY
- JensAyton
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Yes, ish. This has changed at least twice during the test release series; I think we’ve made an effort to keep it stable now, but I’m not entirely certain of that.Zbond-Zbond wrote:If I am at (eg Timabi g4) and can see a purple blob (eg directly behind me when i am looking at the sun), will everyone else see the same purple blob in the same place
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