Nope. We need an Oolite driver for THIS. And a facility to exchange Credits for Euros...Ahruman wrote:We should talk to these guys.aegidian wrote:It would be nice to have a handy reference strip that we could place either next to or under the clear plastic strip that's above the function keys.
A series of suggestions from a new player.
Moderators: winston, another_commander
[It/we/I] [awoke]. [Identity]:[Undetermined], [Location]:[Undetermined], [Objective]:[Destroy]. [Priorize([Determination]:[Identity])]:[High]. [Execute].
- ClymAngus
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This might be slightly more doable:
http://www.artlebedev.com/everything/optimus-tactus/
there are some resources on getting hopd of touch screens. you could ruin a perfectly good lcd monitor of course.
http://www.artlebedev.com/everything/optimus-tactus/
there are some resources on getting hopd of touch screens. you could ruin a perfectly good lcd monitor of course.
Last edited by ClymAngus on Tue Dec 08, 2009 10:29 am, edited 1 time in total.
- Killer Wolf
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- Captain Tylor
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Or add controls as an option inthe pause screen or is it already there. Am away from my laptop at momentKaks wrote:another_commander wrote:Sorry for the delay in fixing this, had to RTFM on how to do it first
Seriously, a 'mission screen' (or two) that can be shown instead of 'load saved commander Y/N' if the save-game directory is empty wouldn't be too bad an idea.
We could have a very much pared down version of the readme, something like:
arrow keys: control craft
a: fire laser
w: go faster
s: go slower
1: leave the station, start flying!
2: save / load game, game settings
5-8: special screens, press twice to see more
shift-q: leave game
You can only save your game inside main stations, look at ReadMe.doc for much more info.