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General discussion for players of Oolite.

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pagroove
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Post by pagroove »

Nice little ship. Are you planning on releasing them?
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Zieman
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Post by Zieman »

Image
DaddyHoggy wrote:
Stats?
Size (approx): 56 x 16 x 70
Cargo space: 10 TC (Large Cargo Bay +5)
Speed: 0.26 LM
DaddyHoggy wrote:
Interesting choice of colouration for the alternating panels...
:)
pagroove wrote:
Nice little ship.
Thanks.
pagroove wrote:
Are you planning on releasing them?
Yes. Only a few more and then some beta testing to do first.
...and keep it under lightspeed!

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pagroove
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Post by pagroove »

Zieman wrote:
Image
DaddyHoggy wrote:
Stats?
Size (approx): 56 x 16 x 70
Cargo space: 10 TC (Large Cargo Bay +5)
Speed: 0.26 LM
DaddyHoggy wrote:
Interesting choice of colouration for the alternating panels...
:)
pagroove wrote:
Nice little ship.
Thanks.
pagroove wrote:
Are you planning on releasing them?
Yes. Only a few more and then some beta testing to do first.

Nice to seep it bigger. Only the front window lacks a bit on features (read looks a bit 2D)
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
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https://bb.oolite.space/viewtopic.php?f=4&t=13709
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Rustybolts
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Post by Rustybolts »

Image
Have not got a name for it yet ,stats or a role. I originally designed it as something similar to a Hatchling hence the wings filename. Hopefully will have a mission to go with it
STE.+ Firefly/Dragonfly + BlackJacksbullion v.1.23 link below.
http://www.mediafire.com/?sharekey=ca16 ... f6e8ebb871
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pagroove
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Post by pagroove »

Nice ship :) :D
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
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https://bb.oolite.space/viewtopic.php?f=4&t=13709
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goran
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Post by goran »

You have a thing for reversed wings? :)
Nice ship but I think it's to small for interstellar flight. Maybe as a shuttle...

BTW, it's not so hard as I thought:

Image
Image
Image

Now to master that texturing&shading stuff. :D
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Rustybolts
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Post by Rustybolts »

goran wrote:
You have a thing for reversed wings? :)
Nice ship but I think it's to small for interstellar flight. Maybe as a shuttle...

BTW, it's not so hard as I thought:
Its not the wings that are reversed i just put the cockpit and boosters on backwards to mess with your mind :wink:
Yeah i liked the wings on my Dragonfly S.T after i created it was my favourate feature.

Congrats on first ship, wings would look better backwards though lol :D
STE.+ Firefly/Dragonfly + BlackJacksbullion v.1.23 link below.
http://www.mediafire.com/?sharekey=ca16 ... f6e8ebb871
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pagroove
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Post by pagroove »

I see a lot of little cute spacecraft lately :)

Keep'm coming :)
Nice Work Goran
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
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0235
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Post by 0235 »

yeah, its nice to have smaller ships, instead of the big old transporters
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pagroove
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Post by pagroove »

0235 wrote:
yeah, its nice to have smaller ships, instead of the big old transporters
Well I like both. Big transporters belong in stable worlds.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
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Zieman
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Post by Zieman »

Did some testing - one Titan & two Cruisers from my upcoming OXP against 2 Thargoid battleships, 4 Thargoid cruisers & 4 Thargoid invaders from Thargorn threat. Quite a show...
Image
Image
Image
...and keep it under lightspeed!

Friendliest Meteor Police that side of Riedquat

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goran
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Post by goran »

I always enjoyed Flash Gordon comics as a kid so I tried to model one of his rockets:

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Image
Image

2725 vertices and 5414 faces. :shock: There is no "optimize" or "simple" option in Wings. Texture was put together in 5 minutes. :oops:

Wish I have time to read this and other similar threads. Will sure do one day. Now is the time for Griff or Simon to put some new screenshots and let our eyes rest from this. :)
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Post by DaddyHoggy »

I like - very retro!

Are you limited to 4 engine thrusts? Would it be possible to have lots of little ones coming out inline with what I presume was the rocket ring at the back of the dome?

A bit of Griffified normal mapping and lights and that would be sooper-dooper! 8)
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Killer Wolf
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Post by Killer Wolf »

ah man, that's lovely :-)
pity we can't simulate the cheap sparkler effect they used for the engines!

how's the game handle that many faces etc? i dunno if it's due to the rotation stuff, or my cack vid card but when i'm close to my Nuit station the game judders like mad unless i turn the shaders to "simple". :-(
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goran
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Post by goran »

Killer Wolf wrote:
ah man, that's lovely :-)
pity we can't simulate the cheap sparkler effect they used for the engines!

how's the game handle that many faces etc? i dunno if it's due to the rotation stuff, or my cack vid card but when i'm close to my Nuit station the game judders like mad unless i turn the shaders to "simple". :-(
Thanks. :)

I'm running trunk and only tested it as a player ship. When using external views (as in screenshot) there is no fps drop. And I have crappy gf5200. Don't know how to add specific ship (not ships by role). :oops:
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