A Question or Two

General discussion for players of Oolite.

Moderators: winston, another_commander

Post Reply
User avatar
Hemlock
Dangerous
Dangerous
Posts: 81
Joined: Tue Apr 11, 2006 12:05 pm
Location: Planet Pittsburgh - Steel System

A Question or Two

Post by Hemlock »

Well two questions acutally :lol:

1. I have labored long and hard at milk runs and finally bought myself a Super Cobra. And like the read me says " With maximum energy units you can stay cloaked forever." What I have found however is that when killing with the cloak enabled, I don't seem to get credit for the kill. Is this an expected side effect of the cloaking device or a bug?

2. With all the crapola going on about OXPs..is is now considered bad form to modify OXPs I have downloaded from the wiki?

Thanks

Hemlock

PS: The Super Cobra is a beast :twisted:
Commander Hemlock
User avatar
CheeseRedux
---- E L I T E ----
---- E L I T E ----
Posts: 827
Joined: Fri Oct 02, 2009 6:50 pm

Re: A Question or Two

Post by CheeseRedux »

Hemlock wrote:
What I have found however is that when killing with the cloak enabled, I don't seem to get credit for the kill. Is this an expected side effect of the cloaking device or a bug?
No clue - I'm still far far from getting a cloak myself, and cannot, at the moment, test by hacking a savefile to give me one.
Hemlock wrote:
2. With all the crapola going on about OXPs..is is now considered bad form to modify OXPs I have downloaded from the wiki?
With the caveat that I have not read and memorised the license on every single OXP out there:
Nonono. Go right ahead. As long as it stays on your hard drive, you can do whatever you like. Only if you want to make your changes public do you need to start worrying about what's good or bad form.

Just keep in mind that once you start tinkering, the warranty is void.
So if you suddenly experience strange behaviours with your game, please make sure they're not caused by something you did to an OXP before crying "bug".

(On the other hand, a question along the lines of "I did X to Y.oxp in order to achieve Z, and it doesn't work as expected, any ideas?" should usually not ruffle any feathers.)
"Actually this is a common misconception... I do *not* in fact have a lot of time on my hands at all! I just have a very very very very bad sense of priorities."
--Dean C Engelhardt
User avatar
Kaks
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 3009
Joined: Mon Jan 21, 2008 11:41 pm
Location: The Big Smoke

Re: A Question or Two

Post by Kaks »

Hemlock wrote:
I don't seem to get credit for the kill. Is this an expected side effect of the cloaking device or a bug?
It's expected behaviour. You only get credited if your kill happens when you're not cloaked.

About OXPs, you're very much welcome to work on your own OXPs, adapting & taking stuff from every single available OXP, & eventually publish the result of your efforts!

However, I'd say that not contacting the original author in order to get their feedback before publishing can definitely be considered bad form.
Some authors might find the concept of being contacted a bit of a nuisance, but you can't please everybody all the time! :P

Hope this helps.

PS, beat you, a_c!
Last edited by Kaks on Thu Nov 12, 2009 3:23 pm, edited 1 time in total.
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
another_commander
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 6683
Joined: Wed Feb 28, 2007 7:54 am

Re: A Question or Two

Post by another_commander »

CheeseRedux wrote:
Hemlock wrote:
What I have found however is that when killing with the cloak enabled, I don't seem to get credit for the kill. Is this an expected side effect of the cloaking device or a bug?
No clue - I'm still far far from getting a cloak myself, and cannot, at the moment, test by hacking a savefile to give me one.
This is by design. You wouldn't expect that getting a cloak would make life THAT easy, would you? ;-)
User avatar
Hemlock
Dangerous
Dangerous
Posts: 81
Joined: Tue Apr 11, 2006 12:05 pm
Location: Planet Pittsburgh - Steel System

Post by Hemlock »

Thanks much

H
Commander Hemlock
User avatar
Hemlock
Dangerous
Dangerous
Posts: 81
Joined: Tue Apr 11, 2006 12:05 pm
Location: Planet Pittsburgh - Steel System

Post by Hemlock »

Oh...and another question....please

Can I change the name of my ship...I am quite happy with the Super Cobra..but I would like to be known as say [Goofy Name Ship] or whatever.

What I think I mean is....sort of...my car is a Ford but my wife calls it Betty.....

Can I do that?

H
Commander Hemlock
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Post by Commander McLane »

Yes.

Open its shipdata.plist, go to the entry supercobra-player, and find the lines

Code: Select all

     <key>name</key>
     <string>Supercobra</string>
Then change the "Supercobra" into whatever you like.
Post Reply