Wow, that's quite the teamwork!pmw57 wrote:I am working on that part now, as we speak. How do you want this to work. For each of the A to L stations (being the first of the three chars) what bounty increase do you want. +5 for A, +30 for B, etc...
OK:
A & B: Do nothing
C: Raise player bounty 5 points per jump if (see McLane's post) * the jump actually arrives in another system and not interstellar space
D: Raise player bounty 20 points per jump * (-> see above)
E: Lower player bounty 3 points per jump *
F: Raise player bounty 40 points per jump *
G: Lower player bounty 6 points per jump *
H: Raise player bounty 70 points per jump *
I: Do nothing
J: Lower player bounty 12 points per jump *
K & L: Lower player bounty 6 points per jump *
@McLane:
Suggestions taken aboard. Will soon test - when pmw57's translation is done - how anarchies and the crime lord player stations interact ...
Cheers everyone
L