(1) In my current system the sun disappeared instantly. Seems correct behaviour.
(2) The cabin temperature starts rising. Correct behaviour.
(3) On the F7-screens of all planets the descriptions are changed to the predefined nova-related values, except for my current system. This seems strange. After I jump to another system, the F7-screen changes for my first system as well. Can't explain that.
(4) In any system I jump to, it is the planet that has disappeared, and is replaced by the sun. However, neither planet nor sun show on the space compass. This seems definitely buggy. Here's the entity dump of a random system:
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[universe.objectDump]: -> Ent:0 <PlayerEntity 0x1c8d200>{"Imperial Courier" ID: 100 position: (5871.56, -16158.7, 9211.72) scanClass: CLASS_PLAYER status: STATUS_IN_FLIGHT} mass 236108.38 <AI 0x13028f00>{"dockingAI.plist" in state: "GLOBAL" for Cobra Mark III 100}
[universe.objectDump]: -> Ent:1 <DustEntity 0xc9cc000>{ID: 339 position: (0, 0, 0) scanClass: CLASS_NO_DRAW status: STATUS_ACTIVE} mass 0.00 (null)
[universe.objectDump]: -> Ent:2 <PlanetEntity 0x15aea000>{ID: 341 position: (934733, -952448, 5.18139e+06) type: PLANET_TYPE_SUN radius: 799.036km} mass 0.00 (null)
[universe.objectDump]: -> Ent:3 <SkyEntity 0x138f6c00>{ID: 338 position: (5871.56, -16158.7, 9211.72) scanClass: CLASS_NO_DRAW status: STATUS_EFFECT} mass 0.00 (null)