1.73.01
Moderators: winston, another_commander, Getafix
- JensAyton
- Grand Admiral Emeritus
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I’d really, really, like to have the logs before you start throwing things away. Really. Why hide them from me?
E-mail: [email protected]
- Zbond-Zbond
- ---- E L I T E ----
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well the logs are still there, I haven't discarded them
but by doing as per previous post, both Oolite.crash.log (from the Logs/CrashReporter folder) and Latest.log (from the Logs/Oolite folder) will relate to the same crash
there are earlier crash reports, too -- but I wouldn't remember how the game crashed or whether the logs related to the same games; if the game crashed quickly & I'd re-started within the minute there would be several logs with the same time
all downloaded versions of Oolite other than 1.65 have always crashed either before or just after launch, usually before the "Press Space Commander" message appears, so that all games -- other than 1.65 games -- would be generating crash.log reports
you are welcome to these if you'd like to see them, but in the meantime I have sent the 2 most recent logs/crashReports to you (the others remain available)
but by doing as per previous post, both Oolite.crash.log (from the Logs/CrashReporter folder) and Latest.log (from the Logs/Oolite folder) will relate to the same crash
there are earlier crash reports, too -- but I wouldn't remember how the game crashed or whether the logs related to the same games; if the game crashed quickly & I'd re-started within the minute there would be several logs with the same time
all downloaded versions of Oolite other than 1.65 have always crashed either before or just after launch, usually before the "Press Space Commander" message appears, so that all games -- other than 1.65 games -- would be generating crash.log reports
you are welcome to these if you'd like to see them, but in the meantime I have sent the 2 most recent logs/crashReports to you (the others remain available)
- DaddyHoggy
- Intergalactic Spam Assassin
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Would be easier just to send Ahruman the files and let him decide what's useful in them surely? That way the rest of the community would benefit, rather than in a year's time going "oh yea, that's the bug z-bond got..."
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- JensAyton
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In point of fact, Ahruman had already identified the proximate cause of the crashes – a badly-designed piece of third-party software called Intego ChatBarrier X4 – and suggested a fix by the time of Zbond-Zbond’s last post. It took about fifteen seconds of analysis once I actually had the crash log. I can’t promise that every crash log will lead to such a swift response, though. :-)
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- Zbond-Zbond
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- Zbond-Zbond
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junked intego barrier software & all ok now, thank-you.
Rather busy here, but there seems to be some difficulty with one of the OXP's (Velocity - shipOXP); naturally since I re-installed each oxp individually to see which one was irksome it would be one at the end of the alphabet, wouldn't it?
Will check crash log later, but without velocity.oxp everything works fine:
game takes >20seconds to display status screen upon docking at station
won't buy lasers (using drop updater)
won't buy SOS beacon
don't see wormholes
..these seem to be mentioned elsewhere
cheers
Rather busy here, but there seems to be some difficulty with one of the OXP's (Velocity - shipOXP); naturally since I re-installed each oxp individually to see which one was irksome it would be one at the end of the alphabet, wouldn't it?
Will check crash log later, but without velocity.oxp everything works fine:
game takes >20seconds to display status screen upon docking at station
won't buy lasers (using drop updater)
won't buy SOS beacon
don't see wormholes
..these seem to be mentioned elsewhere
cheers
- Diziet Sma
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- Zbond-Zbond
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- Eric Walch
- Slightly Grand Rear Admiral
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- Location: Netherlands
I downloaded that oxp and can verify that it is buggy. On a mac 1.73.3 already halted with an exception during startup. Current trunk however could deal with it and did startup.Zbond-Zbond wrote:Rather busy here, but there seems to be some difficulty with one of the OXP's (Velocity - shipOXP); naturally since I re-installed each oxp individually to see which one was irksome it would be one at the end of the alphabet, wouldn't it?
The bug is in the shipdata.plist of that oxp. Somewhere it defines:
Code: Select all
<key>roles</key>
<key>thrust</key>
<real>0</real>
<string>velocity96-sub</string>
Code: Select all
<key>roles</key>
<string>velocity96-sub</string>
<key>thrust</key>
<real>0</real>
UPS-Courier & DeepSpacePirates & others at the box and some older versions
- Zbond-Zbond
- ---- E L I T E ----
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ok, that looks easy
am using "Oolite (v1.73.3)" and everything works, although still a bit slow to update upon docking (compared to 1.65 which was instant -- this takes 20seconds); moved all oxp's across in one fell swoop = all work, but didn't include Velocity or Pallas which get mentioned in LOG REPORTS so will correct later..
THANKS FOR ALL ASSISTANCES
DIE THARGOID ..........hmmm, better head for witchspace
am using "Oolite (v1.73.3)" and everything works, although still a bit slow to update upon docking (compared to 1.65 which was instant -- this takes 20seconds); moved all oxp's across in one fell swoop = all work, but didn't include Velocity or Pallas which get mentioned in LOG REPORTS so will correct later..
THANKS FOR ALL ASSISTANCES
DIE THARGOID ..........hmmm, better head for witchspace
- Eric Walch
- Slightly Grand Rear Admiral
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Probably even easier as I just uploaded the corrected version to the wiki.Zbond-Zbond wrote:ok, that looks easy
UPS-Courier & DeepSpacePirates & others at the box and some older versions