I'm starting my ship revamp and I want to get into the nitty gritty of some stats before I start tweaking too much.
1) Speed. Does this affect WFI? In other words, is WFI a set speed or is it an addition/multiplier of one's max speed? If it is a set speed, is there a way to edit this?
2) Thrust. How much does it really matter in practice? I mean, I see the purpose of it, but I've yet to have a situation where I thought, "Man, if only I had more thrust".
3) Shields/Energy. Correct me if I'm wrong. The only thing for which energy matters is your energy banks, which determine how many laser blasts you can take before getting killed.
If the shields are shot through, the shots directly hit your energy banks. More banks = longer survival, true, but it's worth nothing as a single hit which goes through the shields can damage your equipment. Thus you probably survive in a state where you want to reload anyway.
So, if you lose your shields, your gear gets (permanently?) damaged?
With missile hits it's different, as they do a massive amount of energy damage when coming through the shields. More energy = better survival chance against the first hit.
But the second hit will probably kill you regardless?
4) Recharge. Does it affect your shields, energy banks, or both? And energy_recharge_rate, I presume, is units/second?
5) Cargo. I'm guessing the max tonnage for a trade run is 750. Does anyone know the equation (or at least an approximate average) for trade runs? Is it right in the middle (375)? I don't want to assume this though, as from just looking at the postings for cargo runs, it seems like it would be a bit lower (like somewhere around 250-350).
Thanks.