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Replacing Constores with Griff Trade outposts@Griff and Doc

Discussion and information relevant to creating special missions, new ships, skins etc.

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DaddyHoggy
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Post by DaddyHoggy »

Funny how the upside down MallWart sidewinder looks like a Mamba! (or is that just me?!)
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Post by Pangloss »

DaddyHoggy wrote:
Funny how the upside down MallWart sidewinder looks like a Mamba! (or is that just me?!)
I had a Citroen 2CV with an engine in the boot... same idea. Someone stuck the cockpit of a Sidewinder in upside down and a light-bulb went on above their head. "We can sell this version to more people! JERRY! CUT A WINDOW ON THIS SIDE AND SEAL UP THAT HOLE!"
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Post by Ark »

Pangloss wrote:
By the way... where would I find a system with these Trading Posts? is there a set Tech level, or type of government, I should be looking for? I'm currently flying around the Aanbiat system, Galaxy 1 (go NorthEast of Lave to nearly the top of the map) and I have a copy of the work-in-progress OXP to do the artwork.
Begin a new game and jump to zaonce

By the way excelent work on this sidewinders
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Post by Pangloss »

Ark wrote:
Pangloss wrote:
By the way... where would I find a system with these Trading Posts? is there a set Tech level, or type of government, I should be looking for? I'm currently flying around the Aanbiat system, Galaxy 1 (go NorthEast of Lave to nearly the top of the map) and I have a copy of the work-in-progress OXP to do the artwork.
Begin a new game and jump to zaonce

By the way excelent work on this sidewinders
I have a fuel-scoop, I'll just head back the long way around.

OK, another Ad Ring. This is using artork exclusively from Your Ad Here, Set B. Excellent icons for me to work with, so many thanks to all that contributed.

This one has the Tescoo logo on it, so maybe it should go on the Tescoo station (or maybe it shouldn't. Maybe Tescoo hacked the system, or paid extra to put that ad on another trader's board!).

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Again: 24-bit PNG, transparency, and the 2048 by 128 version is here.
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Post by Disembodied »

If these are working on the same principles as the con stores then they're population-dependent. If there's a planetary population of over 4.5 billion or thereabouts the system should have a con store.
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Post by Pangloss »

OK, I'm in the system. Where do I look? Near the planet or near the sun? Zaonce just has a standard iso station. And I have the outpost OXP...
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Post by Pangloss »

Found one. Tionisla. Straight out of witchspace and there it is.

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I added the Your Ad Here (B) banner to the files. Let's see how this baby looks!

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Post by Griff »

wow, you guys are on a roll! Very cool stuff!
here's the template for all the tiny billboards dotted around the hull
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the two grey bits in the image are used to texture some of the structures the ads are stuck onto so don't paint any ads over those or they will look weird!
Last edited by Griff on Sat Feb 21, 2009 6:58 pm, edited 1 time in total.
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Post by Ark »

Disembodied wrote:
If these are working on the same principles as the con stores then they're population-dependent. If there's a planetary population of over 4.5 billion or thereabouts the system should have a con store.
Its is the same yes. I am in the office right now but if i remember corectly it is 4 billion and above - no anarcy systems and always near the witchpoint
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Post by Dr. Nil »

Yes: 4 billion+ and non-anarchy

And once more: Great idea Ark and really cool contributions from everyone :D
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300 billboards in Your Ad Here!
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Post by gogz69 »

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Hi all,

I've been looking at this ship from Pangloss here, which seems to have a striking resemblance to a certain moto gp racing team.
With that said, I'm a little surprised that the autosport genre hasn't been explored yet.(or has it?) There could well be a "killing two birds with the one stone" scenario here too, with Captain Hesperus making use of the ships to update the racing teams in the wiki.

I would love to be able to contribute more guys, but I can clearly see that your skills are WAY beyond mine. :oops:
So, I hope my input here is of some help to you.

Cheers,

G.
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Post by DaddyHoggy »

@Gogz - look back over the early Sets for YAH (A-C) - while I had some good ideas my implementations were incredibly simple - like all things you get better with practice!

But in the interim I'm happy to be the conduit for some of your excellent ideas (such as "Every little addon helps" and the other suggestions for ads)

Keep it up!
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Post by DaddyHoggy »

@Doc - glad to see you back - and glad our work is meeting with your approval!
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Post by pagroove »

pagroove wrote:
I've sent Griff a pm about making a new version of the Torus.(also great for ads). So keep those great ads coming.
I think this is selezens job (maybe something with shaders oh!! boy) but i really do not want to see a torus with ads!!. Some things are clasic and torus stations are defenetly one of them. Moreover we can not expect from Griff to change every model in the game and every model in every oxp.[/quote]

Off topic a bit but. Ok, maybe no ads but a reworked model and texture. See also bug report forum. I get a crash in 1.72 when I dock. But wait for the future :wink:
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Post by pagroove »

The new con stores really look spectacular :D :D :D :D :D
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