I agree completely to what you are saying here, this would be much better than just a uniform weapons energy and enable a lot of creativity.Cmdr James wrote:... If we are going to have variable power, then fully configurable range, power, colour (maybe), name, if it is a mining laser would make sense too, I think.
I would imagine the right way to do it would be to change laser type from an enumeration to be something like the way we do ships. This may also make the shipyard equipment screen kind of full of weapons, but then, it did work in fronteer, so maybe...
It would (I think) be a nice feature, but it is quite a lot of work, and we would have to be very careful to ensure that it is all compatible with the current state of affairs (and ensure meaningful tech levels in some way).
Concerning the TLs attribution, why not a similar solution to my RS/OSE one and use an equation that takes into account:
* weapon strength,
* laser cooling,
* effective distance,
* and if its a plasma or laser weapon?
... and derives the TL from which on the laser/plasma thrower is available from. That way, there can be no total Uber weapons too, because at some point the TL limit (whereever that is, usually 15, in case of upcoming OSE 18 ) kicks in and there can be no even better weapon.
@Thargoid concerning democracy versus dev-ocracy:
I agree completely. On the one side the devs are the ones who do all the groundwork and so where they want to take the whole thing should be especially honoured, on the other side Oolite lives from the players and the "intermediate" level of the development hierarchy - in other words, the oxp-creators. And those wishes should be heard also.
Wish all a pleasant day
L