Adding character developtment

An area for discussing new ideas and additions to Oolite.

Moderators: winston, another_commander

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Commander McLane
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Post by Commander McLane »

Disembodied wrote:
...now that I have added some, ah, other features to the transport vehicle. These are not the sort of things you want to activate accidentally in a crowded place...
:lol: :shock: :oops: :roll: :wink:
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pagroove
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Post by pagroove »

Oolite is for playing...the forum is for character development.
What about to connect forum behavior to legal status in game via a plug in? :P :D :shock: :wink:

No seriously it's maybe not the best idea. A better idea are the crew members.
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nijineko
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Post by nijineko »

i'd vote for the other way around. ^^ have the forum able to check your status and history via a plug-in.
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pagroove
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Post by pagroove »

:lol: :lol:
That's SEMI-multiplayer 8)
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OrionX
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Post by OrionX »

Actually...don't we develop our character bettween sessions. We have all played to long and missed meals and felt the effects.
When I dock and shut down my 'ship' I have food and a warm bed waiting in the 'station' (I pay local currency for the use of it).

The odd thing is, no matter how long and how far I fly my wife is always at the space dock already...very curious.
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Cmdr Wyvern
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Post by Cmdr Wyvern »

Disembodied wrote:
That's more important than ever now that I have added some, ah, other features to the transport vehicle. These are not the sort of things you want to activate accidentally in a crowded place...
When I step out of the Tiomat, my Widomaker travels with me. Ooh, big scary police-issue plasma discharge handblaster. Like Magil's sword, it does ugly things to organic bodies with minimal collateral damage to the interior of ships and stations, but near useless for apprehending cyborgs, such as our self-contained friend here.
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