Not sure if this classes as a bug or a feature, but from testing on my drones OXP, it looks like ships with scanclass CLASS_MISSILE can't fire lasers, even if they're equipped with them.
Tried various AI's with such a ship, plus spawning ships from a mine and giving them CLASS_MISSILE and CLASS_NEUTRAL (as separate entities of course), and only the latter actually zaps anything.
So far the drones are working if they're mine-spawned, but not launched as missiles. I guess it's perhaps something in the trunk scripting?
Scanclass CLASS_MISSILE and lasers
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Scanclass CLASS_MISSILE and lasers
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- JensAyton
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Re: Scanclass CLASS_MISSILE and lasers
It’s… a limitation. :-)Thargoid wrote:Not sure if this classes as a bug or a feature
Last edited by JensAyton on Tue Aug 26, 2008 4:19 pm, edited 1 time in total.
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I shan't ask if it's a deliberate one or not. I'll just work around it
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