Pirate Clan One OXP - The Blitzspears -
Moderators: winston, another_commander
- Amen Brick
- Deadly
- Posts: 187
- Joined: Sat May 10, 2008 5:22 pm
- Location: Bolton!
Okayyyyy. V.1.1
Everyone centered
engine trails in right place
right size
Better skin for Spiv
syntax unified.
Clan given name: Blitzspears
Only thing missing is external views, for some reason. I had them on the first resize but not the second. Tried fuggering about with values, but nada.
Pirate Clan One: The Blitzspears
Everyone centered
engine trails in right place
right size
Better skin for Spiv
syntax unified.
Clan given name: Blitzspears
Only thing missing is external views, for some reason. I had them on the first resize but not the second. Tried fuggering about with values, but nada.
Pirate Clan One: The Blitzspears
Last edited by Amen Brick on Mon Jul 14, 2008 2:00 pm, edited 1 time in total.
- Lestradae
- ---- E L I T E ----
- Posts: 3095
- Joined: Tue Apr 17, 2007 10:30 pm
- Location: Vienna, Austria
...
Hi Amen Brick,
have you thought about putting your new oxp onto the wiki here:
http://wiki.alioth.net/index.php/OXP
A good idea, if you want it to be found!
have you thought about putting your new oxp onto the wiki here:
http://wiki.alioth.net/index.php/OXP
A good idea, if you want it to be found!
- Amen Brick
- Deadly
- Posts: 187
- Joined: Sat May 10, 2008 5:22 pm
- Location: Bolton!
- Amen Brick
- Deadly
- Posts: 187
- Joined: Sat May 10, 2008 5:22 pm
- Location: Bolton!
Now up on the Wiki! Boy, was that hard (I'm going to go insane learning to program. Wish both my hemispheres worked equally well. Ah, never mind).
Checked the link and it works.
Gave it its final final name, which is Amen Brick's Pirate Clan One: The Blitzspears (v1.0). Also edited the Realistic Shipyard entry to say that so it's easier to find. Pleased I randomly chose a user name beginning with A.
Now, to finally get Megaships finished. (Damn you Oolite and Oblivion! Damn you to hell!)
Checked the link and it works.
Gave it its final final name, which is Amen Brick's Pirate Clan One: The Blitzspears (v1.0). Also edited the Realistic Shipyard entry to say that so it's easier to find. Pleased I randomly chose a user name beginning with A.
Now, to finally get Megaships finished. (Damn you Oolite and Oblivion! Damn you to hell!)
- Amen Brick
- Deadly
- Posts: 187
- Joined: Sat May 10, 2008 5:22 pm
- Location: Bolton!
Came across a small error today.
Had 5 of each error but no point in pasting them all here, looks like a case error, shipdata.plist has <key>Scoundrel-Player</key> but I cannot find strut-player. Is it safe to assume that changing the P to p in shipdata.plist will cure one of the errors? and where is strut-player?
Code: Select all
2008-08-24 09:51:54.631 oolite[7660] [universe.getShip.unknown]: Attempt to create ship of type "Scoundrel-player", but no such type could be found.
2008-08-24 09:51:54.844 oolite[7660] [universe.getShip.unknown]: Attempt to create ship of type "strut-player", but no such type could be found.
Both are in RS (shipyard.plist), but they don't have a corresponding entry in shipdata.plist.tinker wrote:Code: Select all
2008-08-24 09:51:54.631 oolite[7660] [universe.getShip.unknown]: Attempt to create ship of type "Scoundrel-player", but no such type could be found. 2008-08-24 09:51:54.844 oolite[7660] [universe.getShip.unknown]: Attempt to create ship of type "strut-player", but no such type could be found.
For the first one (if Amens AAACrooks.oxp is installed) it will fix the problem to correct the typo (P instead of p). But for the strut-player - simply delete the entry in shipyard.plist or comment it out.
Code: Select all
For the first one (if Amens AAACrooks.oxp is installed) it will fix the problem to correct the typo (P instead of p).
I read somewhere that the later alphabatically an oxp is then it will overide things defined before it, in this case as RS begins ZZZ it will replace the correct <key>Scoundrel-Player</key> with <key>Scoundrel-player</key>, so I should correct the RS shipyard.plist as well as notifying Lestradae so he can put it on the todo list for the next version.
- Cmdr James
- Commodore
- Posts: 1357
- Joined: Tue Jun 05, 2007 10:43 pm
- Location: Berlin
- JensAyton
- Grand Admiral Emeritus
- Posts: 6657
- Joined: Sat Apr 02, 2005 2:43 pm
- Location: Sweden
- Contact:
You’re welcome to implement a dependency system. I suggest “must-load-after” and “should-load-before” keys in requires.plist. The basic logic for this type of dependency management is already implemented in OOOXPVerifier.m. :-)Cmdr James wrote:This is one of the things that makes me very uncomfortable about using the alphabet to control loading order, and especially trying to game the system by naming an OXP ZZZsomething. It encourages people to play an alphabetical arms-race. Why not name your RS patch ZZZZscoundrel.oxp :P
E-mail: [email protected]
If you're in this area, also how about a "requires <an.other> OXP" type thing in requires.plist for dependencies between OXPs? For example via a specific identifier key that each OXP should have set in a suitable file (to get over using things like folder names, which would vary between versions)?
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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Thargoid TV
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