kaice wrote:1) When buying/selling commodities - is/are there any keys which will let you buy or sell the maximum allowed amount with a single keystroke?
Yes. The RETURN- or ENTER-keys do that.
kaice wrote:2) I'm sure this one has been asked - and there's probably a reason for the answer - but ..... When changing screen views (Fore, Aft, etc.) is there any way the control config can automatically shift so you are *always* using say, Up to move up, left to rotate left, etc. rather than having to change your controller movement depending on which way you are facing? i.e., when facing Aft, I'd like to pull back on my joystick to move the cross hairs up - just as if I was facing Foreward, rather than having to reverse my controlling movement.
Actually I don't remember it being asked.
First of all, I can understand the demand of having an easy way to control the position of your crosshairs. But if you think for a moment about your ship's movements, your request doesn't really make sense. Generally: You don't move your crosshairs, but your
ship. So if you look through your side window (or camera) and pull your joystick, what do you see? The nose of your ship moves up, therefore whatever you see through your side window seems to turn. If you roll and look through your side window, what do you expect to see? Your surroundings scroll either up or down, and they are doing it fast. (You could do a real-world experiment and try to look through your side window while you crash and flip over your car, but I wouldn't suggest you do that.

) Therefore the movements as they are make perfect sense. Remember: What you are moving with your controller is
not your view and
not the crosshairs, but the
whole ship. And it moves in all three dimensions (four, if you include witchspace

).
kaice wrote:3) Sometime I just wanna go out and be a brainless miner for a while. Is there any easy way to locate asteroids in a system? Or any hints you can give me as to how to find a system with lots of mining opportunities? It seems that whenever I *want* to find the little white dots - they never seem to be in the area(s) I'm searching. Even information to increase the odds of finding them would be nice.
The
Rock Hermit Locator might be something for you. Where there is a Rock Hermit, there is always an asteroid field as well. Right now I'm not sure whether
Ore_processor.oxp might contain some code that adds more asteroids to the game, thereby increasing the chance to find some. Anyway, it
will increase the income you get from mining.
Generally: Asteroids are created in two areas by the game. (1) Along the corridor between the witchpoint and the planet. If you leave the corridor, you won't find asteroids. The position, number and size of asteroid fields in the corridor varies by random. So you can meet them at the witchpoint, very close to the planet, or at any point in-between. You can meet one field in a system or three, or even four. (2) Behind the planet, as seen from the witchpoint. If you stay on the corridor and circumvent the planet, continuing in the direction which is opposite to the witchpoint, you will usually meet a large asteroid field, quite often also with a Rock Hermit inside. Sometimes you can see distant laser fire from the station, from a direction opposite from the witchpoint, behind the planet. That's the miners of this Rock Hermit at work.